One of the first ever games created with the Quill and part of Gilsoft's gold collection
Quill adventure file: games/diamond/diamond.tap Quill version: Spectrum Version A Number of Locations: 48 Number of Objects: 39 Number of Messages: 69 Number of System Messages: 32 Max number of conveyable objects: 4 Default ink colour: White Default paper colour: Black Default border colour: Black
Location     | Description |
---|---|
0 | Welcome to GILSOFT's Diamond Trail Just before its long awaited premiere, the priceless Sinclive Diamond was stolen from the Jewel room of Spectraisia's Capital, Microdrivia. You must restore it in as short a time as possible, before the public begin to doubt its exist- ence. Also bring the fake back to headquarters. 1983 by Tim Gilberts Diamond Trail was written using The Quill Adventure System. |
1 | I will be your eyes, hands & senses and you must direct me with commands of the form VERB NOUN e.g. REMOVE HAT, TAKE GUN, USE PLANK, etc. The game position can be saved on cassette with SAVE GAME and loaded back with LOAD GAME. I should warn you that I only look at the first four letters of each word so you only need to type in the first four letters of long words. I also know some abbreviations. R & I are short for REDESCRIBE LOCATION and TAKE INVENTORY. Also all directions can be shortened to one letter e.g. N means GO NORTH. Note that you can often ENTER buildings. |
2 | If you type in more than two words I will try to work out what you mean but sometimes I will get it wrong, so it is best to stick to two words of the form VERB NOUN. If you have trouble then you probably just need to try a few more words (I have quite a large vocabulary). If using different words doesn't help then you could be attempting something that is beyond my capabilities and you should try a different tack. |
3 | Oh by the way, STEALING is a crime in Spectraisia. You can't expect to walk away with other peoples things without paying. HAVE FUN |
4 | I am on the West side of a busy road leading SOUTH, there is an entrance to the WEST. |
5 | I am on the East side of a busy road leading SOUTH. To the NORTH is the entrance to a shop and to the EAST is a large building. |
6 | I am in a seedy back road which goes SOUTH. Doors open to the EAST and WEST. |
7 | I am outside a Delicatessen. The road leads NORTH and SOUTH. |
8 | I am inside a large Cathedral. The doors are to the SOUTH. |
9 | I am in a Travel Agents. There is an exit WEST. |
10 | I am inside the Delicatessen. It seems deserted save a large vending machine humming in the corner. An open door goes SOUTH and the exit is EAST. |
11 | The entrance to a tall tower is to the SOUTH. The road goes to the NORTH. |
12 | I am on a wide window ledge. A ladder goes DOWN. |
13 | I am outside an Underground Tube Station. Beyond the turnstile, stone steps lead DOWN past a notice on the ticket office. The road branches NORTH, SOUTH and EAST. A wide ledge runs around the building a little way up. |
14 | The entrance to a Cathedral is NORTH. The road is to the WEST. |
15 | I am in a Cul-de-Sac, The exit is NORTH. There are some NEW WEEDS here. |
16 | I am in the Toilets, the exit is NORTH. |
17 | I am inside a room at the base of the tower. A spiral staircase goes UP, and an open door leads to the NORTH. |
18 | I am standing at a bend in the road going NORTH and EAST. There are wide steps leading UP. |
19 | I am inside a small museum. There are doors to the EAST and WEST. |
20 | I am in a store room, an open window is SOUTH and there is a door to the WEST. |
21 | I am in the Jewel Room, a spiral staircase leads DOWN. |
22 | I am on a deserted train platform. Stone steps go UP. |
23 | I am in a thin alley which runs from EAST to WEST. |
24 | I am at a dead end, there is a window high above me and the exit is WEST. |
25 | A Policeman has arrested me for STEALING and put me in a cell. There are no visible exits and a nozzle protrudes from one wall. Oh no!!! Poison Gas, he must be an enemy agen... Chh Ch.. |
26 | I am in a long damp tunnel, a trap door is to the NORTH and the tunnel goes DOWN. |
27 | I'm on the rungs of a ladder going UP, in an EAST/WEST Sewer. |
28 | I'm in a SEWER! I can hear the sound of crashing water. |
29 | I'm in the Jewel thieves hideout which has been abandoned. A ladder goes UP through a hole in the ceiling. Exit is NORTH. |
30 | I'm in a SEWER! |
31 | I'm in a SEWER! |
32 | I'm in a SEWER! |
33 | I'm in a SEWRE! |
34 | I'm in a SEWER! |
35 | I'm in a SEWER! |
36 | I'm in a SEWER! |
37 | I'm in a SEWER! |
38 | I'm in a SEWER! |
39 | I am in the Armoury. A low arch goes SOUTH and a door is EAST. |
40 | I am in an office the exit is to the WEST. |
41 | I am in the middle of a road. There are dead frogs all around. Arghhh A car hit m... |
42 | I am inside a large junk shop. The exit is SOUTH. |
43 | I am in a large library, books line the shelves. Archways lead NORTH and EAST. |
44 | I am in the reading room. The door is SOUTH. |
45 | I am in the headquarters of the Secret Police. A door leads NORTH. Exits to the road are EAST and WEST. |
46 | I am standing on a platform. A sign informs me this is "LLANFAIRPWLLGWYNGYLLGOGERYCHWYR NDROBWLLLLANTYSILIOGOGOGOCH"! To the EAST is a lost property office. |
47 | I am in a lost property office. It seems deserted. The platform is to the WEST. |
Object     | Description | Start Location | Associated Words |
---|---|---|---|
0 | A lit lamp. | Not created | _ |
1 | An old oil lamp. | 19 (Museum) | _ |
2 | A match. | 16 (Toilets) | _ |
3 | A lit match. | Not created | _ |
4 | A small purse. | 42 (Junk Shop) | _ |
5 | A large book. | 44 (Reading Room) | _ |
6 | A gun. | 43 (Library) | _ |
7 | A collection plate. | 8 (Cathedral) | _ |
8 | A 50p COIN on the plate. | 8 (Cathedral) | _ |
9 | A 50p COIN. | Not created | _ |
10 | A `1.00 NOTE on the plate. | Not created | _ |
11 | A `1.00 NOTE. | Not created | _ |
12 | A train ticket. | 9 (Travel Agent) | _ |
13 | A sign saying; "VENDING MACHINE USES 50p COINS" | 10 (Delicatessen) | _ |
14 | A large key. | 12 (Ledge) | _ |
15 | A tall ladder. | 14 (Outside Cathedral) | _ |
16 | A closed drain cover. | 15 (Cul-de-sac) | _ |
17 | A drain cover with a neat round hole cut in it. | Not created | _ |
18 | A small 'peep' hole in the wall. | 16 (Toilets) | _ |
19 | A laser cutter. | 20 (Store Room) | _ |
20 | A fake jewel. | 21 (Jewel Room) | _ |
21 | A packing crate. | 47 (Lost Property) | _ |
22 | A real diamond. | Not created | _ |
23 | A dead cat! Phew! | 24 (Dead End) | _ |
24 | A fire hydrant which is making a rather loud banging noise. | 4 (West Side of Road) | _ |
25 | A sign saying; "Door NE opens from other side." | 29 (Thieves Hideout) | _ |
26 | A credit card. | 36 (Sewer) | _ |
27 | A long knife. | 39 (Armoury) | _ |
28 | A bag. | 40 (Office) | _ |
29 | A sign saying; "Repair work by PONGO Ltd." | 14 (Outside Cathedral) | _ |
30 | A crumpled body. | Not created | _ |
31 | A hamburger. | Not created | _ |
32 | A spent match. | Not created | _ |
33 | Some splintered wood. | Not created | _ |
34 | A train waiting on the right of the platform. | Not created | _ |
35 | A pile of ash. | Not created | _ |
36 | A Mackintosh. | 11 (Entrance to Tower) | _ |
37 | A sign which says; "Tower closed to PUBLIC" | 17 (Base of Tower) | _ |
38 | A train waiting on the left of the platform. | Not created | _ |
Id    | Message |
---|---|
0 | I have nothing to light it with. |
1 | How? |
2 | A man appears and takes a shot at me, he missed! |
3 | A man appears and takes a shot at me, Arrghh he's hit m... |
4 | The man crumples to the ground. |
5 | I can't he's disappeared again. |
6 | I'm hungry! |
7 | I'm dying of starvatio... |
8 | Ah! That was delicious. |
9 | Something furry just brushed against my leg. |
10 | Arrgghhh!h! A giant rat is at my throa... |
11 | Use your brains a little bit before you start to panic! |
12 | Try LOOKing around a little. |
13 | I can see a Zebra crossing. |
14 | I can see a pile of dustbins. |
15 | It starts: LASER OPERATION Twiddle the Knobs!! |
16 | I see nothing of interest. |
17 | A sign says; HA HA! Not what you thought!!! Cheer up with more software for the Spectrum from; GILSOFT 30 Hawthorn road, Barry, South Glam. CF6 8LE. |
18 | I can see a store room through a small window in the door. |
19 | The door is locked. |
20 | The key fits perfectly, and the door swings open. |
21 | The keyhole is blocked up. |
22 | Congratulations. You have restored the real jewel to its rightful place. |
23 | I think I need to use something like a crowbar. |
24 | I can't get the drain cover open with my bare hands! |
25 | The match burnt out with the damp, so I've thrown it away. |
26 | How do I pay for it? |
27 | The girl says "American Express? That will do nicely sir" |
28 | A train pulls into the station. |
29 | The doors close and the train begins to accelerate. |
30 | The walls are rushing past at an alarming rate! |
31 | There is a sudden lurch, Oh no the train's going to cras... |
32 | Its not here. Yet! |
33 | The man in the office says that I need a ticket. |
34 | I can't see a closed door anywhere around here! |
35 | Not here, it's too crowded. |
36 | How am I going to get the ladder through that small hole? |
37 | The man says "We don't sell tickets here, besides `1 is not enough to buy a BR ticket!" |
38 | I wouldn't touch it with a barge pole let alone eat it. |
39 | The Knife skims past his head & falls to the ground. |
40 | It has a broken clasp. |
41 | The book continues: "This book will self destruct in two secs". |
42 | The book goes up in flames, all that remains is a pile of ash. |
43 | The dustbins are in the way. |
44 | Ouch! that hurt. |
45 | I can't reach it. |
46 | Try mapping the place. Haven't you played adventure before? |
47 | It is stamped EXPORT ONLY. |
48 | The hydrant starts showering acidic water everywhere, it's burning into m... |
49 | The hydrant starts showering acidic water everywhere. It runs off the Mackintosh. |
50 | But, you should have been able to do it in only 115 turns! |
51 | You have also managed to do it in the minimum number of turns! Well Done Indeed |
52 | I can't carry signs around!!! |
53 | I don't see a sign anywhere around here mate! |
54 | They are too heavy to move. |
55 | It's the Sinclive diamond you dummy, you haven't found any others have you! |
56 | How about finding yourself a laser first! |
57 | We have a nice clean adventure here! So for swearing you can go and start again (without the option of a SAVE!). |
58 | The first train pulls out of the station, and a second pulls in on the other line. |
59 | It says; "Due to an industrial dispute there will only be TWO trains today". |
60 | The train emerges into country, and seems to travel for miles. |
61 | The train passes a sign; ----------- -Croeso i- - - - Gymru - ----------- (Welcome to Wales) |
62 | The train pulls into a station and I step out. |
63 | The train travels for miles. |
64 | The shuttle train is already in the station. |
65 | An announcement is being made; "Will passengers please WAIT for the next TRAIN". |
66 | A notice is pinned to the wall. |
67 | It says; "The industrial dispute has been settled and the train shuttle service is back in operation". |
68 | I don't have any keys to unlock it with! |
Id    | Message |
---|---|
0 | Everything is dark. I can't see. |
1 | I can also see:- |
2 | I await your command. |
3 | I'm ready for your instructions. |
4 | Tell me what to do. |
5 | Give me your command. |
6 | Sorry I don't understand that. Try some different words. |
7 | I can't go in that direction. |
8 | I can't. |
9 | I have with me:- |
10 | (worn) |
11 | Nothing at all. |
12 | Do you really want to quit now? |
13 | END OF GAME Do you want to try again? |
14 | Bye. Have a nice day. |
15 | OK. |
16 | Press any key to continue |
17 | You have taken |
18 | turn |
19 | You have scored |
20 | I'm not wearing it. |
21 | I can't. My hands are full. |
22 | I already have it. |
23 | It's not here. |
24 | I can't carry any more. |
25 | I don't have it. |
26 | I'm already wearing it. |
27 | |
28 | > |
29 | Database full |
30 | Limit reached |
31 | BREAK |
Id     | Synonyms |
---|---|
1 | N,NORT |
2 | S,SOUT |
3 | W,WEST |
4 | E,EAST |
5 | U,UP,ASCE,CLIM |
6 | D,DOWN,DESC |
7 | EN,ENTE,BOAR |
13 | PEEP,LOOK,EXAM,READ |
14 | CROS,ZEBR |
15 | HELP |
16 | SHOO,KILL,FIRE |
17 | GET,TAKE |
18 | DROP |
19 | USE,GIVE |
20 | EAT |
21 | OPEN |
22 | UNLO |
23 | STRI,LIGH |
24 | CLOS |
25 | LOCK |
26 | KICK |
27 | WAIT |
28 | TURN |
29 | I,INVE,LIST |
30 | R,REDE |
31 | THRO |
32 | TWID |
33 | BUY |
34 | KNOB |
35 | DOOR,TRAP |
36 | MAN |
37 | LAMP |
38 | MATC |
39 | PURS |
40 | BOOK,PAGE |
41 | GUN |
42 | 50P,COIN |
43 | NOTE,POUN |
44 | TICK |
45 | KEY |
46 | LADD |
47 | HOLE |
48 | LASE,CUTT |
49 | FAKE,JEWE |
50 | CRAT |
51 | DIAM,REAL |
52 | PILE,DUST,BINS |
53 | CARD,CRED |
54 | KNIF |
55 | BAG |
56 | HAMB,BURG |
57 | ROAD |
58 | TRAI |
59 | CAT |
60 | LEDG |
61 | WEAR |
62 | MACK,WATE |
63 | REMO |
64 | SIGN,NOTI |
65 | MOVE |
66 | COVE,DRAI |
90 | TIM |
91 | SAVE |
92 | LOAD |
100 | LAY,DAM,FUCK,SHIT,BUGG,CRAP,SCRE,BAST,BLOO,HELL,PISS |
200 | GAS |
201 | FROG |
202 | FIN |
203 | INIT |
204 | ARST |
205 | COLD |
206 | FOOD |
207 | RATS |
209 | SHOT |
210 | ANCT |
253 | INTR |
254 | QUIT,STOP,ABOR,EDIT |
255 | _ |
Welcome to GILSOFT's Diamond Trail Just before its long awaited premiere, the priceless Sinclive Diamond was stolen from the Jewel room of Spectraisia's Capital, Microdrivia. You must restore it in as short a time as possible, before the public begin to doubt its exist- ence. Also bring the fake back to headquarters. 1983 by Tim Gilberts Diamond Trail was written using The Quill Adventure System.
Room0
None
I will be your eyes, hands & senses and you must direct me with commands of the form VERB NOUN e.g. REMOVE HAT, TAKE GUN, USE PLANK, etc. The game position can be saved on cassette with SAVE GAME and loaded back with LOAD GAME. I should warn you that I only look at the first four letters of each word so you only need to type in the first four letters of long words. I also know some abbreviations. R & I are short for REDESCRIBE LOCATION and TAKE INVENTORY. Also all directions can be shortened to one letter e.g. N means GO NORTH. Note that you can often ENTER buildings.
Room1
None
If you type in more than two words I will try to work out what you mean but sometimes I will get it wrong, so it is best to stick to two words of the form VERB NOUN. If you have trouble then you probably just need to try a few more words (I have quite a large vocabulary). If using different words doesn't help then you could be attempting something that is beyond my capabilities and you should try a different tack.
Room2
None
Oh by the way, STEALING is a crime in Spectraisia. You can't expect to walk away with other peoples things without paying. HAVE FUN
Room3
None
I am on the West side of a busy road leading SOUTH, there is an entrance to the WEST.
West Side of Road
S to location 7 (Outside Delicatessen) W to location 43 (Library) E to location 41 (Middle of Road) EN to location 43 (Library)
Object #24: A fire hydrant which is making a rather loud banging noise.
I am on the East side of a busy road leading SOUTH. To the NORTH is the entrance to a shop and to the EAST is a large building.
Busy Road
S to location 13 (Outside Tube Station) N to location 42 (Junk Shop) W to location 41 (Middle of Road) E to location 45 (Secret Police HQ) EN to location 45 (Secret Police HQ)
None
I am in a seedy back road which goes SOUTH. Doors open to the EAST and WEST.
Seedy Back Road
W to location 45 (Secret Police HQ) E to location 9 (Travel Agent) S to location 15 (Cul-de-sac) EN to location 45 (Secret Police HQ)
None
I am outside a Delicatessen. The road leads NORTH and SOUTH.
Outside Delicatessen
S to location 11 (Entrance to Tower) N to location 4 (West Side of Road) W to location 10 (Delicatessen) EN to location 10 (Delicatessen)
None
None
I am inside a large Cathedral. The doors are to the SOUTH.
Cathedral
S to location 14 (Outside Cathedral)
I am in a Travel Agents. There is an exit WEST.
Travel Agent
W to location 6 (Seedy Back Road)
Object #12: A train ticket.
I am inside the Delicatessen. It seems deserted save a large vending machine humming in the corner. An open door goes SOUTH and the exit is EAST.
Delicatessen
Object #13: A sign saying; "VENDING MACHINE USES 50p COINS"
I am on a wide window ledge. A ladder goes DOWN.
Ledge
D to location 13 (Outside Tube Station)
Object #14: A large key.
I am outside an Underground Tube Station. Beyond the turnstile, stone steps lead DOWN past a notice on the ticket office. The road branches NORTH, SOUTH and EAST. A wide ledge runs around the building a little way up.
Outside Tube Station
N to location 5 (Busy Road) S to location 18 (Bend in Road) E to location 14 (Outside Cathedral)
None
I am in a Cul-de-Sac, The exit is NORTH. There are some NEW WEEDS here.
Cul-de-sac
N to location 6 (Seedy Back Road)
Object #16: A closed drain cover.
I am in the Toilets, the exit is NORTH.
Toilets
N to location 10 (Delicatessen)
I am inside a room at the base of the tower. A spiral staircase goes UP, and an open door leads to the NORTH.
Base of Tower
Object #37: A sign which says; "Tower closed to PUBLIC"
I am inside a small museum. There are doors to the EAST and WEST.
Museum
Object #1: An old oil lamp.
I am in a store room, an open window is SOUTH and there is a door to the WEST.
Store Room
S to location 24 (Dead End)
Object #19: A laser cutter.
I am in the Jewel Room, a spiral staircase leads DOWN.
Jewel Room
D to location 17 (Base of Tower)
Object #20: A fake jewel.
I am on a deserted train platform. Stone steps go UP.
Platform
U to location 13 (Outside Tube Station)
None
I am at a dead end, there is a window high above me and the exit is WEST.
Dead End
W to location 23 (Thin Alley)
Object #23: A dead cat! Phew!
A Policeman has arrested me for STEALING and put me in a cell. There are no visible exits and a nozzle protrudes from one wall. Oh no!!! Poison Gas, he must be an enemy agen... Chh Ch..
Room25
None
I am in a long damp tunnel, a trap door is to the NORTH and the tunnel goes DOWN.
Long Damp Tunnel
D to location 29 (Thieves Hideout)
None
I'm on the rungs of a ladder going UP, in an EAST/WEST Sewer.
Rungs of Ladder
None
I'm in the Jewel thieves hideout which has been abandoned. A ladder goes UP through a hole in the ceiling. Exit is NORTH.
Thieves Hideout
Object #25: A sign saying; "Door NE opens from other side."
None
I am in the middle of a road. There are dead frogs all around. Arghhh A car hit m...
Middle of Road
None
I am in the headquarters of the Secret Police. A door leads NORTH. Exits to the road are EAST and WEST.
Secret Police HQ
N to location 39 (Armoury) E to location 6 (Seedy Back Road) W to location 5 (Busy Road)
None
I am standing on a platform. A sign informs me this is "LLANFAIRPWLLGWYNGYLLGOGERYCHWYR NDROBWLLLLANTYSILIOGOGOGOCH"! To the EAST is a lost property office.
Llanfair
E to location 47 (Lost Property)
None
A lit lamp.
Not created
_
An old oil lamp.
19 (Museum)
_
A match.
16 (Toilets)
_
A lit match.
Not created
_
A small purse.
42 (Junk Shop)
_
A large book.
44 (Reading Room)
_
A gun.
43 (Library)
_
A collection plate.
8 (Cathedral)
_
None
A 50p COIN on the plate.
8 (Cathedral)
_
A 50p COIN.
Not created
_
A `1.00 NOTE on the plate.
Not created
_
A `1.00 NOTE.
Not created
_
A train ticket.
9 (Travel Agent)
_
A sign saying; "VENDING MACHINE USES 50p COINS"
10 (Delicatessen)
_
A large key.
12 (Ledge)
_
A tall ladder.
14 (Outside Cathedral)
_
A closed drain cover.
15 (Cul-de-sac)
_
A drain cover with a neat round hole cut in it.
Not created
_
A small 'peep' hole in the wall.
16 (Toilets)
_
None
A laser cutter.
20 (Store Room)
_
A fake jewel.
21 (Jewel Room)
_
A packing crate.
47 (Lost Property)
_
A real diamond.
Not created
_
A dead cat! Phew!
24 (Dead End)
_
A fire hydrant which is making a rather loud banging noise.
4 (West Side of Road)
_
A sign saying; "Door NE opens from other side."
29 (Thieves Hideout)
_
A credit card.
36 (Sewer)
_
A long knife.
39 (Armoury)
_
A sign saying; "Repair work by PONGO Ltd."
14 (Outside Cathedral)
_
A crumpled body.
Not created
_
A hamburger.
Not created
_
A spent match.
Not created
_
Some splintered wood.
Not created
_
A train waiting on the right of the platform.
Not created
_
A pile of ash.
Not created
_
A Mackintosh.
11 (Entrance to Tower)
_
A sign which says; "Tower closed to PUBLIC"
17 (Base of Tower)
_
A train waiting on the left of the platform.
Not created
_