Quill Adventure Guides

Aural Quest

This 1984 adventure was originally included on the album 'Aural Sculpture' by British band, The Stranglers

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Map

Walkthrough

Ways to die

Things to try

Bugs

Table of Locations

Table of Objects

Table of Messages

Table of System Messages

Vocabulary

Location Details

Object Details

Events without associated object or location

Flags

Map
The game consists of a number of disparate areas, each based on a country:
Walkthrough
Climb down the ladder [D] Remove the paint pot from your foot [REMOVE POT] Drop the paint brush [DROP BRUSH] Lift the dust covers to find the telephobe [LIFT COVERS] Answer the telephone [ANSWER PHONE] Open the desk [OPEN DESK] to reveal the toolkit and the passport. Get the passport [GET PASSPORT] Get the airline ticket and travellers cheques [W,GET TICKET, GET CHEQUES] Get the phrasebook from the exhibition hall [S, GET PHRASEBOOK, Fly to NICE [W,FLY] In Nice: Go to the promoter [E,N,DOOR] Get the payment [GET PAYMENT] Go to the coffee shop [S,S,S,U] Buy some tea [BUY TEA] Pick up the business card and change [GET CARD,GET CHANGE, READ CARD] Go to the phone booth [N,E] Call the lawyer [CALL LAWYER] Get the ear [GET EAR] Return to the UK [READY,FLY] In the UK: Drop some things we no longer need [DROP CARD,DROP CHANGE] Go to the accountant and give them the payment in exchange for a ticket [E,DROP PAYMENT,GET TICKET] Drop the ear in the exhibition hall [S,DROP EAR] Fly to New York [NW,FLY] In New York: Go West [W] You get mugged in Central Park and wake up in a hospital. Phone your accountant to get some travellers cheques. [PHONE ACCOUNTANT] Leave the hospital [W] Pick up the promoters payment [N,GET PAYMENT] Return to the street and read the notice [S,READ NOTICE] Find the passport office [S,N,E,E,S,N] Head back to the UK [D,E,FLY] In the UK: Head to the exhibition hall and drop the ear [SE,DROP EAR] Give the payment to the accountant and get the next ticket [N,DROP PAYMENT,GET TICKET] Fly to Stockholm [W,FLY] In Stockholm: Get the payment [E,GET PAYMENT] Head back to the UK [E,W,FLY] In the UK: Give the payment to the accountant and get the next ticket [E,DROP PAYMENT,GET TICKET] Go to the bar [N] Buy Joe a drink [BUY JOE] Fly to Tokyo [SW,FLY] In Tokyo: Go East [E] Buy a watch [BUY WATCH,WEAR WATCH] Read the sign [READ SIGN] Head to a building and read the notice [W,N,N,READ NOTICE] Look at your watch [LOOK WATCH] Leave and return to the building [S,N] Enter the building [DOOR] Take the token from the old man [GET TOKEN] Return to the gardens [S,S] Enter the gardens with the token [DOOR] Cross the bridge [BRIDGE] Drop the token and get the ear [DROP TOKEN,GET EAR] Head to the promoters office to collect the payment [BRIDGE,W,S,S,S,GET PAYMENT] Head back to the UK [N,FLY] In the UK: Go to the accountant and give them the payment in exchange for a ticket [E,DROP PAYMENT,GET TICKET] Drop the ear in the exhibition hall [S,DROP EAR] Go home and collect your toolbox [NE,DROP PHRASEBOOK,GET TOOLKIT] Fly to Australia [W,W,FLY] In Brisbane: Go to the electrical store [S,U,DOOR] Buy a torch [BUY TORCH,DROP CHEQUES] Go to the promoter and get the payment [W,U,GET PAYMENT] Head to the National History Museum to find another piece of ear [D,D,D,GET EAR] Go to the pub [U,N,N,W,DOOR] Light the torch [LIGHT TORCH] Open the trapdoor, go down and get some lager [OPEN TRAPDOOR,D,DROP TORCH,GET FOSTERS] Go to the military base [U,E,E,N,READ NOTICE,N] Bribe the guards [BRIBE] Get the ear [READ POSTER,GET EAR] Return to the UK [S,S,S,S,FLY] In the UK: Drop the ear [DROP EAR] Drop the toolkit [DROP TOOLKIT]

Adventure Summary

Quill adventure file: games/aural/aural.z80 Quill version: Spectrum Version A Number of Locations: 54 Number of Objects: 33 Number of Messages: 67 Number of System Messages: 32 Max number of conveyable objects: 7 Default ink colour: White Default paper colour: Black Default border colour: Red

Table of Locations

Location    Description
0WELCOME TO AURAL QUEST! You are the STRANGLERS tour manager. As this adventure begins, you are redecorating your apartment & are on top of a ladder, painting the ceiling.
1You are in your flat in Romford. As you are in the process of redecorating, all the furniture is draped in dust covers. Exits are West, NW & SW.
2You are in your flat.You can see a desk with a front flap and a telephone. Exits are West, NW & SW.
3 The office of the Stranglers accountant. Exits are West,South,North & East
4The local public house usually frequented by your security crew Exits are South, SE & SW.
5An exhibition hall. Exits are North, NE & NW.
6 >>WELCOME TO HEATHROW AIRPORT<< British Airways announce that passengers should have their documents ready for inspection. EXITS ARE EAST, NE & SE There is a plane on a runway.
7You have arrived at: Nice airport. The way out is East. There is a plane on the runway.
8La Rue. (Well you are in France and that is what they call a street, isn't it?) You are facing east. Behind you is the airport. To your right is the promenade, in front of you is a telephone booth. The road also goes to the north.
9You are at the door to the promoters office. The street goes South.
10You enter the coffee house. The way out is North.
11You are in the phone booth.
12You are at the prison. When you are ready to leave, type READY and you will be driven to the airport.
13You are seated at a table in the cafe. The door is North.
14 ------ JOHN F. KENNEDY ////// INTERNATIONAL AIRPORT ooooooooooooooooooooooooooooooo WELCOME TO NEW YORK oooooooooooooooooooooooooooooooo An aircraft is on the runway. The ways out are West.
15AAAARGHHH!!!!!! You discover you have to go through CENTRAL PARK AND IT'S GETTING DARK! Suddenly you hear a noise. You are struck from behind.
16You woke up in a hospital bed. A nurse told you that you were mugged. When you were found you had no passport or money,but you did have a part of the ear. You can see a telephone. Exits are West.
17You are outside the: BRITISH EMBASSY You can see a notice. The entrance is South,the street goes North and East.
18You are in the U.S. promoter's office. The way out is South
19Identical corridors run North, East, West & South.
20Identical corridors run North, East, West & South.
21Identical corridors run North, East, West & South.
22Identical corridors run North, East, West & South.
23Identical corridors run North, East, South & West.
24Congratulations! You are at the stairs to the passport office.You climb the stairs. The passport office is North.
25You are in the passport office, where you are issued with a replacement. The way out is Down.(By elevator but this one works!)
26@@#}{^ - NARITA AIRPORT - -#@{\~ TOKYO EXITS ARE NORTH, SOUTH AND EAST.
27A beautiful traditional Japanese flower garden.A small wooden bridge leads over a lake to an island, from the centre of which rises an ornate pagoda. The way out is West.
28Office of honourable Japanese promoter. The way out is north.
29You are standing in front of the main door to a building. The way back is south.
30A gate leads to some gardens. The street runs north & south.
31BRISBANE AIRPORT. Some uniformed officials are attempting to coax a koala bear down from on top of an aircraft. EXITS ARE NORTH & SOUTH.
32Inside the Australian promoters office. The way out is down some steps.
33Inside a derelict pub. There are old wooden chairs and tables all covered in dust. There is a trap door in the floor and a mirror behind the bar. The way out is east.
34The old cellar. There are some old barrels and racks. Steps lead up.
35You are inside a TOP SECRET nuclear device scientific station. The remaining part of the ear has been brought here as the authorities think it may be a secret weapon! The exit gate is south.
36The Natural History Museum. There are some steps going up.
37The gate to a military nuclear installation. The road goes south.
38You are inside the promoters office in Nice. He puts his payment on the table in front of you. The door is South.
39THE LAWYER PICKS YOU UP IN HIS CAR AND DRIVES YOU TO THE JAIL. HE ARRANGES BAIL FOR THE GROUP.
40>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>STOCKHOLM AIRPORT<<<<<<<<< <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< It's all quiet on the eastern front! THE EXIT IS EAST. You can also see a notice.
41An airport lounge. Exits are West & East.
42A Tokyo street. To the north is the airport. Going south would take you into an office building
43"If they should ever sell out that would be the end of time" A street trader is selling watches. To the east are the remains of a bridge (destroyed in the student rioting) over a main road. West leads back to the main airport.
44You are standing on an island, outside an ornate pagoda. You can hear wind chimes tinkling in the breeze.
45PROMENADE DES ANGLAIS. Below you is the beach where the young ladies of the jet set are showing off their Kenso bikinis. In front of you are some steps leading up to a coffee house.
46You are inside a large public hall. The way out is South.
47You are standing in a large modern shopping precinct. Steps go up and down. The entrance to the airport is North.
48You are outside the main door of a large electrical shop. Steps go up and down.
49Inside a large electrical shop. Here they sell televisions, radios, C.B. sets, lighting of all kinds and even computers! The way out is West.
50A dusty old track runs North & South. There is also a branch off to the West which leads to an old run down building.
51A track leads North & South. There is a notice on the north side.
52You are standing outside a disused public house. The old sign board is almost off its hinges. The name THE CROWS NEST is barely legible. The door is open. The road goes East.
53You are in an exhibition hall where the STRANGLERS roadcrew have just assembled the statue. -- -- AURAL -- -- SCULPTURE -- --

Table of Objects

Object    DescriptionStart LocationAssociated Words
0A lit torchNot created_
1a brushCarried_
2a paint pot0 (Top of Ladder)_
3a passportNot created_
4a phrasebook5 (Exhibition Hall)_
5a part of the ear --12 (Prison)_
6a part of the ear --15 (Central Park)_
7a part of the ear --44 (Pagoda)_
8a part of the ear --35 (Inside Secret Base)_
9a return airline ticket3 (Accountant)_
10travellers cheques3 (Accountant)_
11a promoters payment38 (In Promoters Office)_
12a tokenNot created_
13a crate of Fosters34 (Cellar)_
14a piece of an ear36 (Museum)_
15a watchNot created_
16a business card13 (Table)_
17a book of matches13 (Table)_
18a souvenir pen13 (Table)_
19some small changeNot created_
20a torchNot created_
21A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!26 (Narita Airpoprt)_
22a large wooden plank43 (Bridge)_
23a notice on an easel in front of the closed door.29 (Outside Building)_
24an open doorNot created_
25A COMPLETE EAR STATUE!!!53 (Room53)_
26a toolkitNot created_
27an advertising poster35 (Inside Secret Base)_
28a computerNot created_
29a radioNot created_
30a spraygun full of D.D.T.31 (Brisbane Airport)_
31Two Australian soldiers guarding the gate.37 (Outside Secret Base)_
32an open trapdoor revealing steps going down.Not created_

Table of Messages

Id   Message
0You see nothing special.
1You just fell off the ladder and broke your neck! Next time try climbing down the ladder first.
2You have climbed down the ladder but your foot is now wedged in the paint pot!
3C.B.S. Records are on the phone. They say that they want you to go to NICE, NEW YORK, STOCKHOLM, TOKYO & BRISBANE to pick up the promoters payments for the Stranglers tours in those places. On your travels you have to find & bring back four parts of a giant ear statue that the group have had made for their stage act. The ear is to be displayed in London. The promoters payments are to be brought back one at a time to the accountants office, who will give you your next plane ticket.
4A man says, "Your paint brush is dripping on my shoes".
5dud cheque message
6You have failed. YOU'RE FIRED!!!!
7You can see Joe (security)
8You can see Dino (security)
9 Joe is with you
10 Dino is with you
11He thanks you and says he will go with you.
12The language is foreign to you
13The promoters cheque is no good!
14You learn that the band is in jail, and he suggests that you get a local lawyer to bail them out!
15It has a lawyer's phone number on it.
16You have no change
17The lawyer has picked you up in his car and driven you to the prison, where he arranges bail for the boys.
18No reply!!
19Joe sees someone he knows and tells you he must leave you now. He goes.
20It reads: "SIS" (STRANGLERS INFORMATION SERVICE) POST NO. 32. SHEPPERTON STUDIO CENTRE SHEPPERTON MIDDLESEX TW17 OQJ enclose SAE or international postal reply coupon to cover postage.
21You take the elevator,but it gets stuck at the 5th floor. You get out to look for the stairs. Corridors run North, East, South and West.
22You speak to the accountant who arranges to pay your medical bills and has some travellers cheques sent in to you. The exit from the hospital is West.
23You can't pay your medical bill.
24*****The EAR disintegrates!*****
25That's useful! It's stopped!!
26The sign says that a KARATE demonstration will take place in this building shortly.
27You watch a karate display. An old man passes amongst the audience giving away tokens. He offers you one.
28The token you hold gives you admission to the gardens.
29The piece of ear shatters!
30The guards accept the crate of lager, and let you through the gate.
31 THE PHONE IS RINGING
32Sort out your immediate problem and then look for the phone!
33We're sorry, but we aren't helping you with this bit!
34You can't manage that yet!
35The waiter brings you your order accepts a travellers cheque, & puts your change on the table.
36The promoter seems to have something to tell you. He sounds agitated!
37You don't have a lawyers number!
38NEXT FLIGHT: NICE
39NEXT FLIGHT:NEW YORK
40NEXT FLIGHT:STOCKHOLM
41NEXT FLIGHT:TOKYO
42NEXT FLIGHT:BRISBANE
43NEXT FLIGHT:NIRVANA
44It reads: PASSPORT OFFICE 6TH FLOOR.
45TWO BURLY POLICEMEN INSIST THAT AS YOU ARE SOMETHING TO DO WITH THE STRANGLERS, YOU MUST LEAVE THE COUNTRY AT ONCE!
46SINCE WHEN DID YOU GET HELP IN A GOVERNMENT BUILDING?
47It has a picture of a fish painted on it in red.
48The waiter thanks you for your generous tip!
49Time is getting on!
50THE DOOR HAS NOW CLOSED.
51The promoter offers a cheque, but your security friend insists that he pays in cash. You pick up the payment
52They're out of stock!
53It says: ROAD CLOSED AHEAD TO ALL UNAUTHORISED PERSONNEL
54It reads: Coming soon to a Spectrum near you........................... Star Dreams present THE SANDMAN COMETH The most unusual adventure ever seen. STARRING The Cheddar Cat, The Sandman & a cast of thousands! Amazing colour graphics at every location, music and magic! In two 48K parts on one cassette DON'T MISS THIS FORTHCOMING ATTRACTION. Adventure programs will never be the same again.
55I think you're going to need some light.
56You have nothing suitable as a bribe.
57The Star Dreams ZX Toolkit has all you need!
58The aircrew have been instructed not to let you on the plane without the final part of the EAR!
59 The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.
60You have no promoters payment!
61THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!
62You didn't get all the parts of the EAR.
63TIMES UP!
64O.K. CLEVER DICK, YOU'VE WON!!
65THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!
66Ever tried to turn screws with your fingers?

Table of System Messages

Id   Message
0Everything is dark.
1You can also see:-
2I await your command.
3I'm ready for your instructions.
4What are your instructions?
5Give me your command.
6Sorry I don't understand that. Try some different words.
7You can't go in that direction.
8You can't do that.
9You are carrying:-
10 (worn)
11Nothing at all.
12Do you really want to quit now?
13 END OF GAME Do you want to try again?
14Bye. Have a nice day.
15OK.
16 Press any key to continue
17You have taken
18 turn
19You have scored
20You're not wearing it.
21You can't. Your hands are full.
22You already have it.
23It's not here.
24You can't carry any more.
25You don't have it.
26You're already wearing it.
27
28>
29Database full
30Limit reached
31BREAK

Vocabulary

Id    Synonyms
1N,NORT
2S,SOUT
3E,EAST
4W,WEST
5NE
6NW
7SE
8SW
9U,UP,ASCE
10D,DOWN,DESC
13FLY,BOAR
20BRID
32ON,LIGH
33OFF,OUT
35LIFT,MOVE
36READ
37EXAM
38SCOR
39ACCE
80ANSW
82BRIB
83OPEN
84CLOS
99PHON,TELE,CALL,RING,DIAL
100GET,TAKE
101DROP,GIVE
102REMO
103WEAR
104I,INVE,LIST
105R,REDE,LOOK
106QUIT,STOP
107SAVE
108LOAD
110BUY,ORDE
111COVE,DUST
120POT,PAIN
121BRUS
122PASS
125PHRA
126JOE
127DINO
128EAR
129TICK
131NICE
132TOKY
133NEW
134LOND
135BRIS
140CARD,BUSI
141MATC
144TOOL
149SMAL,CHAN
150PEN,SOUV
151DESK,FLAP
152SETT
153TRAP
155TRAV,CHEQ
161TOKE
164PAYM,FINA
165RADI
166COMP
167POST
169ACCO
170CRAT,FOST
171DOOR,GATE
175WATC
180TORC
181TEA,COFF,TEAS
182DRIN
183LAWY
190NOTI
191CBS,RECO
192PLAN
200HELP
255_

Location #0

Description

WELCOME TO AURAL QUEST! You are the STRANGLERS tour manager. As this adventure begins, you are redecorating your apartment & are on top of a ladder, painting the ceiling.

Short Name

Top of Ladder

Connections

Objects at location

Object #2: a paint pot

Events associated with location

Process D _:
AT 0 (Are we at location 0 (Top of Ladder)) SET 5 (Set flag 5 to 255)
Process PHON _:
AT 0 (Are we at location 0 (Top of Ladder)) MESSAGE 31 ( THE PHONE IS RINGING ) DONE
Response D _:
AT 0 (Are we at location 0 (Top of Ladder)) GET 2 (a paint pot) WEAR 2 (a paint pot) GOTO 1 (Go to location 1) (Room1) SET 12 (Set flag 12 to 255) DESC (Describe current location)
Response ANSW PHON:
AT 0 (Are we at location 0 (Top of Ladder)) MESSAGE 1 (You just fell off the ladder and broke your neck! Next time try climbing down the ladder first.) END (End Game)
Response CBS _:
AT 0 (Are we at location 0 (Top of Ladder)) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)

Location #1

Description

You are in your flat in Romford. As you are in the process of redecorating, all the furniture is draped in dust covers. Exits are West, NW & SW.

Short Name

Room1

Connections

Objects at location

None

Events associated with location

Process PHON _:
AT 1 (Are we at location 1 (Room1)) MESSAGE 31 ( THE PHONE IS RINGING )
Process POT POT:
AT 1 (Are we at location 1 (Room1)) NOTZERO 12 (Is Flag 12 not zero) MESSAGE 2 (You have climbed down the ladder but your foot is now wedged in the paint pot!) CLEAR 12 (Set flag 12 to 0) DONE
Response E _:
AT 3 (Are we at location 3 (Accountant)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response W _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 3 (Go to location 3) (Accountant) DESC (Describe current location)
Response W _:
AT 1 (Are we at location 1 (Room1)) MESSAGE 34 (You can't manage that yet!) DONE
Response NE _:
AT 5 (Are we at location 5 (Exhibition Hall)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response NW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 4 (Go to location 4) (Public House) DESC (Describe current location)
Response NW _:
AT 1 (Are we at location 1 (Room1)) MESSAGE 34 (You can't manage that yet!) DONE
Response SE _:
AT 4 (Are we at location 4 (Public House)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response SW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 5 (Go to location 5) (Exhibition Hall) DESC (Describe current location)
Response SW _:
AT 1 (Are we at location 1 (Room1)) MESSAGE 34 (You can't manage that yet!) DONE
Response D _:
AT 0 (Are we at location 0 (Top of Ladder)) GET 2 (a paint pot) WEAR 2 (a paint pot) GOTO 1 (Go to location 1) (Room1) SET 12 (Set flag 12 to 255) DESC (Describe current location)
Response LIFT COVE:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) SET 16 (Set flag 16 to 255) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response LIFT COVE:
AT 1 (Are we at location 1 (Room1)) WORN 2 (Is object 2 [a paint pot] being worn) MESSAGE 34 (You can't manage that yet!)
Response HELP _:
AT 1 (Are we at location 1 (Room1)) NOTZERO 5 (Is Flag 5 not zero) MESSAGE 32 (Sort out your immediate problem and then look for the phone!) DONE

Location #2

Description

You are in your flat.You can see a desk with a front flap and a telephone. Exits are West, NW & SW.

Short Name

Flat

Connections

W to location 3 (Accountant) NW to location 4 (Public House) SW to location 5 (Exhibition Hall)

Objects at location

None

Events associated with location

Process PHON _:
AT 2 (Are we at location 2 (Flat)) NOTZERO 5 (Is Flag 5 not zero) MESSAGE 31 ( THE PHONE IS RINGING )
Response E _:
AT 3 (Are we at location 3 (Accountant)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response NE _:
AT 5 (Are we at location 5 (Exhibition Hall)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response SE _:
AT 4 (Are we at location 4 (Public House)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response LIFT COVE:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) SET 16 (Set flag 16 to 255) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response ANSW PHON:
AT 2 (Are we at location 2 (Flat)) CLEAR 5 (Set flag 5 to 0) MESSAGE 3 (C.B.S. Records are on the phone. They say that they want you to go to NICE, NEW YORK, STOCKHOLM, TOKYO & BRISBANE to pick up the promoters payments for the Stranglers tours in those places. On your travels you have to find & bring back four parts of a giant ear statue that the group have had made for their stage act. The ear is to be displayed in London. The promoters payments are to be brought back one at a time to the accountants office, who will give you your next plane ticket. ) DONE
Response OPEN DESK:
AT 2 (Are we at location 2 (Flat)) ZERO 11 (Is Flag 11 zero) CREATE 3 (a passport) CREATE 26 (a toolkit) SET 11 (Set flag 11 to 255) DESC (Describe current location)

Location #3

Description

The office of the Stranglers accountant. Exits are West,South,North & East

Short Name

Accountant

Connections

N to location 4 (Public House) S to location 5 (Exhibition Hall) W to location 6 (Heathrow Airport)

Objects at location

Object #9: a return airline ticket Object #10: travellers cheques

Events associated with location

Response E _:
AT 3 (Are we at location 3 (Accountant)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response E _:
AT 3 (Are we at location 3 (Accountant)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response W _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 3 (Go to location 3) (Accountant) DESC (Describe current location)
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) NOTZERO 13 (Is Flag 13 not zero) MESSAGE 13 (The promoters cheque is no good! ) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) END (End Game)
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) PRESENT 11 (Is object 11 [a promoters payment] at current location) CREATE 9 (a return airline ticket) DROP 11 (a promoters payment) DESTROY 11 (a promoters payment) DESC (Describe current location)
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) PRESENT 27 (Is object 27 [an advertising poster] at current location) DESTROY 27 (an advertising poster) OK

Location #4

Description

The local public house usually frequented by your security crew Exits are South, SE & SW.

Short Name

Public House

Connections

S to location 3 (Accountant) SW to location 6 (Heathrow Airport)

Objects at location

None

Events associated with location

Process JOE _:
AT 4 (Are we at location 4 (Public House)) ZERO 15 (Is Flag 15 zero) MESSAGE 7 (You can see Joe (security)) DONE
Process DINO _:
AT 4 (Are we at location 4 (Public House)) LT 15 200 (Is Flag 15 less than 200) GT 15 50 (Is Flag 15 greater than 50) MESSAGE 8 (You can see Dino (security))
Response NW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 4 (Go to location 4) (Public House) DESC (Describe current location)
Response SE _:
AT 4 (Are we at location 4 (Public House)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response SE _:
AT 4 (Are we at location 4 (Public House)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response GET DINO:
AT 4 (Are we at location 4 (Public House)) MESSAGE 34 (You can't manage that yet!)
Response BUY JOE:
AT 4 (Are we at location 4 (Public House)) PRESENT 10 (Is object 10 [travellers cheques] at current location) ZERO 15 (Is Flag 15 zero) MESSAGE 11 (He thanks you and says he will go with you.) SET 15 (Set flag 15 to 255) DONE
Response BUY DINO:
AT 4 (Are we at location 4 (Public House)) PRESENT 10 (Is object 10 [travellers cheques] at current location) LT 15 200 (Is Flag 15 less than 200) GT 15 50 (Is Flag 15 greater than 50) LET 15 20 (Set flag 15 to 20) MESSAGE 11 (He thanks you and says he will go with you.)

Location #5

Description

An exhibition hall. Exits are North, NE & NW.

Short Name

Exhibition Hall

Connections

N to location 3 (Accountant) NW to location 6 (Heathrow Airport)

Objects at location

Object #4: a phrasebook

Events associated with location

Response NE _:
AT 5 (Are we at location 5 (Exhibition Hall)) ZERO 16 (Is Flag 16 zero) GOTO 1 (Go to location 1) (Room1) DESC (Describe current location)
Response NE _:
AT 5 (Are we at location 5 (Exhibition Hall)) NOTZERO 16 (Is Flag 16 not zero) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response SW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 5 (Go to location 5) (Exhibition Hall) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 5 (Is object 5 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 5 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 6 (Is object 6 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 6 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 7 (Is object 7 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 7 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) MESSAGE 62 (You didn't get all the parts of the EAR.) PLUS 30 20 (Increase flag 30 by 20) SCORE (Display score) END (End Game)
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Location #6

Description

>>WELCOME TO HEATHROW AIRPORT<< British Airways announce that passengers should have their documents ready for inspection. EXITS ARE EAST, NE & SE There is a plane on a runway.

Short Name

Heathrow Airport

Connections

E to location 3 (Accountant) NE to location 4 (Public House) SE to location 5 (Exhibition Hall)

Objects at location

None

Events associated with location

Process FLY _:
PRESENT 9 (Is object 9 [a return airline ticket] at current location) AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 0 (Is Flag 14 equal to 0) MESSAGE 38 (NEXT FLIGHT: NICE)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 1 (Is Flag 14 equal to 1) MESSAGE 39 (NEXT FLIGHT:NEW YORK)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) MESSAGE 40 (NEXT FLIGHT:STOCKHOLM)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 3 (Is Flag 14 equal to 3) MESSAGE 41 (NEXT FLIGHT:TOKYO)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 4 (Is Flag 14 equal to 4) MESSAGE 42 (NEXT FLIGHT:BRISBANE)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 5 (Is Flag 14 equal to 5) MESSAGE 43 (NEXT FLIGHT:NIRVANA)
Process BRUS _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 1 (Is object 1 [a brush] being carried) MESSAGE 4 (A man says, "Your paint brush is dripping on my shoes".)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) ZERO 14 (Is Flag 14 zero) GOTO 7 (Go to location 7) (Nice Airport) PLUS 14 1 (Increase flag 14 by 1) DESC (Describe current location)
Response FLY _:
AT 7 (Are we at location 7 (Nice Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 1 (Is Flag 14 equal to 1) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) ABSENT 5 (Is object 5 [a part of the ear --] absent from current location) PLUS 14 1 (Increase flag 14 by 1) GOTO 14 (Go to location 14) (JFK Airport) DESC (Describe current location)
Response FLY _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) PLUS 14 1 (Increase flag 14 by 1) GOTO 40 (Go to location 40) (Stockholm Airport) DESC (Describe current location)
Response FLY _:
AT 40 (Are we at location 40 (Stockholm Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 3 (Is Flag 14 equal to 3) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)
Response FLY _:
AT 26 (Are we at location 26 (Narita Airpoprt)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 4 (Is Flag 14 equal to 4) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 31 (Go to location 31) (Brisbane Airport) DESC (Describe current location)

Location #7

Description

You have arrived at: Nice airport. The way out is East. There is a plane on the runway.

Short Name

Nice Airport

Connections

E to location 8 (La Rue)

Objects at location

None

Events associated with location

Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) ZERO 14 (Is Flag 14 zero) GOTO 7 (Go to location 7) (Nice Airport) PLUS 14 1 (Increase flag 14 by 1) DESC (Describe current location)
Response FLY _:
AT 7 (Are we at location 7 (Nice Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response READ _:
AT 12 (Are we at location 12 (Prison)) GOTO 7 (Go to location 7) (Nice Airport) DESC (Describe current location)

Location #8

Description

La Rue. (Well you are in France and that is what they call a street, isn't it?) You are facing east. Behind you is the airport. To your right is the promenade, in front of you is a telephone booth. The road also goes to the north.

Short Name

La Rue

Connections

N to location 9 (Promoters Office) E to location 11 (Phone Booth) W to location 7 (Nice Airport) S to location 45 (Promenade Des Anglais)

Objects at location

None

Events associated with location

Response N _:
AT 13 (Are we at location 13 (Table)) CARR 19 (Is object 19 [some small change] being carried) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)
Response N _:
AT 13 (Are we at location 13 (Table)) NOTCARR 19 (Is object 19 [some small change] not being carried) MESSAGE 48 (The waiter thanks you for your generous tip!) PAUSE 250 DESTROY 19 (some small change) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)

Location #9

Description

You are at the door to the promoters office. The street goes South.

Short Name

Promoters Office

Connections

S to location 8 (La Rue)

Objects at location

None

Events associated with location

Response DOOR _:
AT 9 (Are we at location 9 (Promoters Office)) GOTO 38 (Go to location 38) (In Promoters Office) DESC (Describe current location)

Location #10

Description

You enter the coffee house. The way out is North.

Short Name

Coffee Shop

Connections

N to location 8 (La Rue)

Objects at location

None

Events associated with location

Response BUY TEA:
AT 10 (Are we at location 10 (Coffee Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) SET 17 (Set flag 17 to 255) GOTO 13 (Go to location 13) (Table) DESC (Describe current location)

Location #11

Description

You are in the phone booth.

Short Name

Phone Booth

Connections

W to location 8 (La Rue)

Objects at location

None

Events associated with location

Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 19 (Is object 19 [some small change] absent from current location) MESSAGE 16 (You have no change)
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) ZERO 20 (Is Flag 20 zero) GOTO 39 (Go to location 39) (Room39) DESC (Describe current location)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) ABSENT 16 (Is object 16 [a business card] absent from current location) MESSAGE 37 (You don't have a lawyers number! )
Response PHON _:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) NOTZERO 20 (Is Flag 20 not zero) MESSAGE 18 (No reply!!)

Location #12

Description

You are at the prison. When you are ready to leave, type READY and you will be driven to the airport.

Short Name

Prison

Connections

Objects at location

Object #5: a part of the ear --

Events associated with location

Process NICE LAWY:
AT 39 (Are we at location 39 (Room39)) ANYKEY (Press any key) BEEP 20 118 BEEP 20 124 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 114 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 124 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 130 BEEP 20 128 BEEP 20 124 GOTO 12 (Go to location 12) (Prison)
Process NICE _:
AT 12 (Are we at location 12 (Prison)) SET 20 (Set flag 20 to 255)
Process LAWY _:
AT 12 (Are we at location 12 (Prison)) ZERO 3 (Is Flag 3 zero) SET 3 (Set flag 3 to 255) DESC (Describe current location)
Response READ _:
AT 12 (Are we at location 12 (Prison)) GOTO 7 (Go to location 7) (Nice Airport) DESC (Describe current location)

Location #13

Description

You are seated at a table in the cafe. The door is North.

Short Name

Table

Connections

Objects at location

Object #16: a business card Object #17: a book of matches Object #18: a souvenir pen

Events associated with location

Process TEA SMAL:
AT 13 (Are we at location 13 (Table)) NOTZERO 17 (Is Flag 17 not zero) MESSAGE 35 (The waiter brings you your order accepts a travellers cheque, & puts your change on the table.) CREATE 19 (some small change) CLEAR 17 (Set flag 17 to 0)
Response N _:
AT 13 (Are we at location 13 (Table)) CARR 19 (Is object 19 [some small change] being carried) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)
Response N _:
AT 13 (Are we at location 13 (Table)) NOTCARR 19 (Is object 19 [some small change] not being carried) MESSAGE 48 (The waiter thanks you for your generous tip!) PAUSE 250 DESTROY 19 (some small change) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)
Response BUY TEA:
AT 10 (Are we at location 10 (Coffee Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) SET 17 (Set flag 17 to 255) GOTO 13 (Go to location 13) (Table) DESC (Describe current location)

Location #14

Description

------ JOHN F. KENNEDY ////// INTERNATIONAL AIRPORT ooooooooooooooooooooooooooooooo WELCOME TO NEW YORK oooooooooooooooooooooooooooooooo An aircraft is on the runway. The ways out are West.

Short Name

JFK Airport

Connections

Objects at location

None

Events associated with location

Process JOE _:
AT 14 (Are we at location 14 (JFK Airport)) GT 15 250 (Is Flag 15 greater than 250) MINUS 15 100 (Decrease flag 15 by 100) MESSAGE 19 (Joe sees someone he knows and tells you he must leave you now. He goes.)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 6 (Is object 6 [a part of the ear --] being carried) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) ABSENT 6 (Is object 6 [a part of the ear --] absent from current location) GOTO 15 (Go to location 15) (Central Park) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 1 (Is Flag 14 equal to 1) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) ABSENT 5 (Is object 5 [a part of the ear --] absent from current location) PLUS 14 1 (Increase flag 14 by 1) GOTO 14 (Go to location 14) (JFK Airport) DESC (Describe current location)
Response FLY _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)

Location #15

Description

AAAARGHHH!!!!!! You discover you have to go through CENTRAL PARK AND IT'S GETTING DARK! Suddenly you hear a noise. You are struck from behind.

Short Name

Central Park

Connections

Objects at location

Object #6: a part of the ear --

Events associated with location

Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) ABSENT 6 (Is object 6 [a part of the ear --] absent from current location) GOTO 15 (Go to location 15) (Central Park) DESC (Describe current location)

Location #16

Description

You woke up in a hospital bed. A nurse told you that you were mugged. When you were found you had no passport or money,but you did have a part of the ear. You can see a telephone. Exits are West.

Short Name

Hospital

Connections

Objects at location

None

Events associated with location

Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Response W _:
AT 16 (Are we at location 16 (Hospital)) ABSENT 10 (Is object 10 [travellers cheques] absent from current location) MESSAGE 23 (You can't pay your medical bill. ) DONE
Response W _:
AT 16 (Are we at location 16 (Hospital)) PRESENT 10 (Is object 10 [travellers cheques] at current location) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response PHON ACCO:
AT 16 (Are we at location 16 (Hospital)) MESSAGE 22 (You speak to the accountant who arranges to pay your medical bills and has some travellers cheques sent in to you. The exit from the hospital is West.) CREATE 10 (travellers cheques) GET 10 (travellers cheques) INVEN (Show inventory)

Location #17

Description

You are outside the: BRITISH EMBASSY You can see a notice. The entrance is South,the street goes North and East.

Short Name

Outside Embassy

Connections

E to location 14 (JFK Airport)

Objects at location

None

Events associated with location

Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) DESTROY 11 (a promoters payment) GOTO 18 (Go to location 18) (US Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) PRESENT 11 (Is object 11 [a promoters payment] at current location) GOTO 18 (Go to location 18) (US Promoters Office) DESC (Describe current location)
Response S _:
AT 17 (Are we at location 17 (Outside Embassy)) MESSAGE 21 (You take the elevator,but it gets stuck at the 5th floor. You get out to look for the stairs. Corridors run North, East, South and West.) PAUSE 100 GOTO 20 (Go to location 20) (Identical Corridors) BEEP 40 130 BEEP 40 128 BEEP 40 124 BEEP 40 120 BEEP 40 120 BEEP 20 118 BEEP 20 120 BEEP 40 118 BEEP 80 118 BEEP 80 114 PAUSE 100 DONE
Response W _:
AT 16 (Are we at location 16 (Hospital)) PRESENT 10 (Is object 10 [travellers cheques] at current location) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 6 (Is object 6 [a part of the ear --] being carried) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response READ NOTI:
AT 17 (Are we at location 17 (Outside Embassy)) MESSAGE 44 (It reads: PASSPORT OFFICE 6TH FLOOR.) DONE

Location #18

Description

You are in the U.S. promoter's office. The way out is South

Short Name

US Promoters Office

Connections

S to location 17 (Outside Embassy)

Objects at location

None

Events associated with location

Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) DESTROY 11 (a promoters payment) GOTO 18 (Go to location 18) (US Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) PRESENT 11 (Is object 11 [a promoters payment] at current location) GOTO 18 (Go to location 18) (US Promoters Office) DESC (Describe current location)

Location #19

Description

Identical corridors run North, East, West & South.

Short Name

Identical Corridors

Connections

N to location 20 (Identical Corridors) E to location 19 (Identical Corridors) W to location 19 (Identical Corridors) S to location 22 (Identical Corridors)

Objects at location

None

Events associated with location

Response HELP _:
AT 19 (Are we at location 19 (Identical Corridors)) MESSAGE 46 (SINCE WHEN DID YOU GET HELP IN A GOVERNMENT BUILDING?) DONE

Location #20

Description

Identical corridors run North, East, West & South.

Short Name

Identical Corridors

Connections

S to location 19 (Identical Corridors) N to location 21 (Identical Corridors) E to location 20 (Identical Corridors) W to location 20 (Identical Corridors)

Objects at location

None

Events associated with location

Response S _:
AT 17 (Are we at location 17 (Outside Embassy)) MESSAGE 21 (You take the elevator,but it gets stuck at the 5th floor. You get out to look for the stairs. Corridors run North, East, South and West.) PAUSE 100 GOTO 20 (Go to location 20) (Identical Corridors) BEEP 40 130 BEEP 40 128 BEEP 40 124 BEEP 40 120 BEEP 40 120 BEEP 20 118 BEEP 20 120 BEEP 40 118 BEEP 80 118 BEEP 80 114 PAUSE 100 DONE
Response HELP _:
AT 20 (Are we at location 20 (Identical Corridors)) MESSAGE 46 (SINCE WHEN DID YOU GET HELP IN A GOVERNMENT BUILDING?) DONE

Location #21

Description

Identical corridors run North, East, West & South.

Short Name

Identical Corridors

Connections

S to location 20 (Identical Corridors) N to location 21 (Identical Corridors) W to location 21 (Identical Corridors) E to location 22 (Identical Corridors)

Objects at location

None

Events associated with location

Response HELP _:
AT 21 (Are we at location 21 (Identical Corridors)) MESSAGE 46 (SINCE WHEN DID YOU GET HELP IN A GOVERNMENT BUILDING?) DONE

Location #22

Description

Identical corridors run North, East, West & South.

Short Name

Identical Corridors

Connections

W to location 21 (Identical Corridors) E to location 23 (Identical Corridors) N to location 19 (Identical Corridors) S to location 22 (Identical Corridors)

Objects at location

None

Events associated with location

Response HELP _:
AT 22 (Are we at location 22 (Identical Corridors)) MESSAGE 46 (SINCE WHEN DID YOU GET HELP IN A GOVERNMENT BUILDING?) DONE

Location #23

Description

Identical corridors run North, East, South & West.

Short Name

Identical Corridors

Connections

W to location 22 (Identical Corridors) E to location 23 (Identical Corridors) N to location 23 (Identical Corridors) S to location 24 (Stairs)

Objects at location

None

Events associated with location

None

Location #24

Description

Congratulations! You are at the stairs to the passport office.You climb the stairs. The passport office is North.

Short Name

Stairs

Connections

D to location 23 (Identical Corridors) N to location 25 (Passport Office)

Objects at location

None

Events associated with location

None

Location #25

Description

You are in the passport office, where you are issued with a replacement. The way out is Down.(By elevator but this one works!)

Short Name

Passport Office

Connections

D to location 17 (Outside Embassy)

Objects at location

None

Events associated with location

Process PASS _:
AT 25 (Are we at location 25 (Passport Office)) ABSENT 3 (Is object 3 [a passport] absent from current location) DESTROY 3 (a passport) CREATE 3 (a passport) GET 3 (a passport)

Location #26

Description

@@#}{^ - NARITA AIRPORT - -#@{\~ TOKYO EXITS ARE NORTH, SOUTH AND EAST.

Short Name

Narita Airpoprt

Connections

Objects at location

Object #21: A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!

Events associated with location

Response N _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 30 (Go to location 30) (Gate) DESC (Describe current location)
Response S _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 42 (Go to location 42) (Tokyo Street) DESC (Describe current location)
Response E _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ZERO 22 (Is Flag 22 zero) SET 22 (Set flag 22 to 255) BEEP 20 122 BEEP 40 126 PAUSE 4 BEEP 20 128 BEEP 40 132 PAUSE 4 BEEP 20 128 BEEP 40 126 PAUSE 4 BEEP 40 122 PAUSE 4 BEEP 20 126 BEEP 20 122 BEEP 20 118 BEEP 40 116 PAUSE 100 GOTO 43 (Go to location 43) (Bridge) DESC (Describe current location)
Response E _:
AT 26 (Are we at location 26 (Narita Airpoprt)) NOTZERO 22 (Is Flag 22 not zero) GOTO 43 (Go to location 43) (Bridge) DESC (Describe current location)
Response W _:
AT 43 (Are we at location 43 (Bridge)) GOTO 26 (Go to location 26) (Narita Airpoprt) DESTROY 21 (A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 3 (Is Flag 14 equal to 3) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)
Response FLY _:
AT 26 (Are we at location 26 (Narita Airpoprt)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response CBS _:
AT 0 (Are we at location 0 (Top of Ladder)) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)

Location #27

Description

A beautiful traditional Japanese flower garden.A small wooden bridge leads over a lake to an island, from the centre of which rises an ornate pagoda. The way out is West.

Short Name

Flower Garden

Connections

W to location 30 (Gate)

Objects at location

None

Events associated with location

Response BRID _:
AT 27 (Are we at location 27 (Flower Garden)) GOTO 44 (Go to location 44) (Pagoda) DESC (Describe current location)
Response BRID _:
AT 44 (Are we at location 44 (Pagoda)) GOTO 27 (Go to location 27) (Flower Garden) DESC (Describe current location)
Response DOOR _:
AT 30 (Are we at location 30 (Gate)) CARR 12 (Is object 12 [a token] being carried) MESSAGE 28 (The token you hold gives you admission to the gardens. ) GOTO 27 (Go to location 27) (Flower Garden) ANYKEY (Press any key) DESC (Describe current location)

Location #28

Description

Office of honourable Japanese promoter. The way out is north.

Short Name

Japanese Promoter

Connections

N to location 42 (Tokyo Street)

Objects at location

None

Events associated with location

Response S _:
AT 42 (Are we at location 42 (Tokyo Street)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) GOTO 28 (Go to location 28) (Japanese Promoter) CREATE 11 (a promoters payment) DESC (Describe current location)
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) EQ 15 20 (Is Flag 15 equal to 20) MESSAGE 51 (The promoter offers a cheque, but your security friend insists that he pays in cash. You pick up the payment) GET 11 (a promoters payment) OK
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) GT 15 250 (Is Flag 15 greater than 250) MESSAGE 51 (The promoter offers a cheque, but your security friend insists that he pays in cash. You pick up the payment) GET 11 (a promoters payment) OK
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) GET 11 (a promoters payment) SET 13 (Set flag 13 to 255) OK

Location #29

Description

You are standing in front of the main door to a building. The way back is south.

Short Name

Outside Building

Connections

S to location 30 (Gate)

Objects at location

Object #23: a notice on an easel in front of the closed door.

Events associated with location

Process TOKE _:
AT 29 (Are we at location 29 (Outside Building)) ZERO 21 (Is Flag 21 zero) PLUS 21 1 (Increase flag 21 by 1)
Process TOKE _:
AT 29 (Are we at location 29 (Outside Building)) EQ 21 3 (Is Flag 21 equal to 3) DESTROY 24 (an open door) LET 21 4 (Set flag 21 to 4) PAUSE 100 MESSAGE 50 (THE DOOR HAS NOW CLOSED.) DONE
Response N _:
AT 30 (Are we at location 30 (Gate)) GT 21 2 (Is Flag 21 greater than 2) GOTO 29 (Go to location 29) (Outside Building) DESC (Describe current location)
Response N _:
AT 30 (Are we at location 30 (Gate)) EQ 21 2 (Is Flag 21 equal to 2) GOTO 29 (Go to location 29) (Outside Building) DESTROY 23 (a notice on an easel in front of the closed door.) CREATE 24 (an open door) DESC (Describe current location)
Response N _:
AT 30 (Are we at location 30 (Gate)) LT 21 2 (Is Flag 21 less than 2) GOTO 29 (Go to location 29) (Outside Building) DESC (Describe current location)
Response READ NOTI:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 23 (Is object 23 [a notice on an easel in front of the closed door.] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) MESSAGE 26 (The sign says that a KARATE demonstration will take place in this building shortly.)
Response READ NOTI:
AT 29 (Are we at location 29 (Outside Building)) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response DOOR _:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 24 (Is object 24 [an open door] at current location) GOTO 46 (Go to location 46) (Public Hall) DESC (Describe current location)

Location #30

Description

A gate leads to some gardens. The street runs north & south.

Short Name

Gate

Connections

S to location 26 (Narita Airpoprt)

Objects at location

None

Events associated with location

Response N _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 30 (Go to location 30) (Gate) DESC (Describe current location)
Response N _:
AT 30 (Are we at location 30 (Gate)) GT 21 2 (Is Flag 21 greater than 2) GOTO 29 (Go to location 29) (Outside Building) DESC (Describe current location)
Response N _:
AT 30 (Are we at location 30 (Gate)) EQ 21 2 (Is Flag 21 equal to 2) GOTO 29 (Go to location 29) (Outside Building) DESTROY 23 (a notice on an easel in front of the closed door.) CREATE 24 (an open door) DESC (Describe current location)
Response N _:
AT 30 (Are we at location 30 (Gate)) LT 21 2 (Is Flag 21 less than 2) GOTO 29 (Go to location 29) (Outside Building) DESC (Describe current location)
Response DOOR _:
AT 30 (Are we at location 30 (Gate)) CARR 12 (Is object 12 [a token] being carried) MESSAGE 28 (The token you hold gives you admission to the gardens. ) GOTO 27 (Go to location 27) (Flower Garden) ANYKEY (Press any key) DESC (Describe current location)

Location #31

Description

BRISBANE AIRPORT. Some uniformed officials are attempting to coax a koala bear down from on top of an aircraft. EXITS ARE NORTH & SOUTH.

Short Name

Brisbane Airport

Connections

N to location 50 (Dusty Track) S to location 47 (Precinct)

Objects at location

Object #30: a spraygun full of D.D.T.

Events associated with location

Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 4 (Is Flag 14 equal to 4) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 31 (Go to location 31) (Brisbane Airport) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) ABSENT 8 (Is object 8 [a part of the ear --] absent from current location) MESSAGE 58 (The aircrew have been instructed not to let you on the plane without the final part of the EAR!) DONE
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 3 (Is object 3 [a passport] at current location) PRESENT 9 (Is object 9 [a return airline ticket] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) MESSAGE 60 (You have no promoters payment!) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) SCORE (Display score) BEEP 90 100 END (End Game)

Location #32

Description

Inside the Australian promoters office. The way out is down some steps.

Short Name

Promoters Office

Connections

D to location 48 (Outside Shop)

Objects at location

None

Events associated with location

Response U _:
AT 48 (Are we at location 48 (Outside Shop)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 32 (Go to location 32) (Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response U _:
AT 48 (Are we at location 48 (Outside Shop)) GOTO 32 (Go to location 32) (Promoters Office) DESC (Describe current location)

Location #33

Description

Inside a derelict pub. There are old wooden chairs and tables all covered in dust. There is a trap door in the floor and a mirror behind the bar. The way out is east.

Short Name

Inside Pub

Connections

E to location 52 (Outside Pub)

Objects at location

None

Events associated with location

Response U _:
AT 34 (Are we at location 34 (Cellar)) CLEAR 0 (Set flag 0 to 0) GOTO 33 (Go to location 33) (Inside Pub) DESC (Describe current location)
Response D _:
AT 33 (Are we at location 33 (Inside Pub)) PRESENT 32 (Is object 32 [an open trapdoor revealing steps going down.] at current location) SET 0 (Set flag 0 to 255) GOTO 34 (Go to location 34) (Cellar) DESC (Describe current location)
Response OPEN TRAP:
AT 33 (Are we at location 33 (Inside Pub)) ABSENT 32 (Is object 32 [an open trapdoor revealing steps going down.] absent from current location) CREATE 32 (an open trapdoor revealing steps going down.) DESC (Describe current location)
Response CLOS TRAP:
AT 33 (Are we at location 33 (Inside Pub)) DESTROY 32 (an open trapdoor revealing steps going down.) OK
Response DOOR _:
AT 52 (Are we at location 52 (Outside Pub)) GOTO 33 (Go to location 33) (Inside Pub) DESC (Describe current location)
Response HELP _:
AT 33 (Are we at location 33 (Inside Pub)) MESSAGE 55 (I think you're going to need some light.) DONE

Location #34

Description

The old cellar. There are some old barrels and racks. Steps lead up.

Short Name

Cellar

Connections

Objects at location

Object #13: a crate of Fosters

Events associated with location

Response U _:
AT 34 (Are we at location 34 (Cellar)) CLEAR 0 (Set flag 0 to 0) GOTO 33 (Go to location 33) (Inside Pub) DESC (Describe current location)
Response D _:
AT 33 (Are we at location 33 (Inside Pub)) PRESENT 32 (Is object 32 [an open trapdoor revealing steps going down.] at current location) SET 0 (Set flag 0 to 255) GOTO 34 (Go to location 34) (Cellar) DESC (Describe current location)
Response HELP _:
AT 34 (Are we at location 34 (Cellar)) MESSAGE 55 (I think you're going to need some light.) DONE

Location #35

Description

You are inside a TOP SECRET nuclear device scientific station. The remaining part of the ear has been brought here as the authorities think it may be a secret weapon! The exit gate is south.

Short Name

Inside Secret Base

Connections

S to location 37 (Outside Secret Base)

Objects at location

Object #8: a part of the ear -- Object #27: an advertising poster

Events associated with location

Response BRIB _:
AT 37 (Are we at location 37 (Outside Secret Base)) PRESENT 13 (Is object 13 [a crate of Fosters] at current location) MESSAGE 30 (The guards accept the crate of lager, and let you through the gate.) BEEP 20 144 BEEP 20 148 BEEP 40 152 BEEP 20 152 BEEP 20 152 BEEP 40 148 BEEP 40 148 BEEP 20 144 BEEP 20 148 BEEP 20 152 BEEP 20 144 BEEP 20 138 BEEP 20 142 BEEP 40 144 PAUSE 100 DESTROY 13 (a crate of Fosters) GOTO 35 (Go to location 35) (Inside Secret Base) DESC (Describe current location)

Location #36

Description

The Natural History Museum. There are some steps going up.

Short Name

Museum

Connections

U to location 47 (Precinct)

Objects at location

Object #14: a piece of an ear

Events associated with location

Response GET EAR:
AT 36 (Are we at location 36 (Museum)) PRESENT 26 (Is object 26 [a toolkit] at current location) GET 14 (a piece of an ear) OK

Location #37

Description

The gate to a military nuclear installation. The road goes south.

Short Name

Outside Secret Base

Connections

S to location 51 (Track)

Objects at location

Object #31: Two Australian soldiers guarding the gate.

Events associated with location

Response BRIB _:
AT 37 (Are we at location 37 (Outside Secret Base)) PRESENT 13 (Is object 13 [a crate of Fosters] at current location) MESSAGE 30 (The guards accept the crate of lager, and let you through the gate.) BEEP 20 144 BEEP 20 148 BEEP 40 152 BEEP 20 152 BEEP 20 152 BEEP 40 148 BEEP 40 148 BEEP 20 144 BEEP 20 148 BEEP 20 152 BEEP 20 144 BEEP 20 138 BEEP 20 142 BEEP 40 144 PAUSE 100 DESTROY 13 (a crate of Fosters) GOTO 35 (Go to location 35) (Inside Secret Base) DESC (Describe current location)

Location #38

Description

You are inside the promoters office in Nice. He puts his payment on the table in front of you. The door is South.

Short Name

In Promoters Office

Connections

S to location 9 (Promoters Office)

Objects at location

Object #11: a promoters payment

Events associated with location

Process NICE _:
AT 38 (Are we at location 38 (In Promoters Office)) CARR 4 (Is object 4 [a phrasebook] being carried) MESSAGE 36 (The promoter seems to have something to tell you. He sounds agitated!) MESSAGE 14 (You learn that the band is in jail, and he suggests that you get a local lawyer to bail them out!)
Process NICE _:
AT 38 (Are we at location 38 (In Promoters Office)) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 36 (The promoter seems to have something to tell you. He sounds agitated!) MESSAGE 12 (The language is foreign to you)
Response DOOR _:
AT 9 (Are we at location 9 (Promoters Office)) GOTO 38 (Go to location 38) (In Promoters Office) DESC (Describe current location)

Location #39

Description

THE LAWYER PICKS YOU UP IN HIS CAR AND DRIVES YOU TO THE JAIL. HE ARRANGES BAIL FOR THE GROUP.

Short Name

Room39

Connections

Objects at location

None

Events associated with location

Process NICE LAWY:
AT 39 (Are we at location 39 (Room39)) ANYKEY (Press any key) BEEP 20 118 BEEP 20 124 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 114 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 124 BEEP 20 118 PAUSE 8 BEEP 20 118 BEEP 20 130 BEEP 20 128 BEEP 20 124 GOTO 12 (Go to location 12) (Prison)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) ZERO 20 (Is Flag 20 zero) GOTO 39 (Go to location 39) (Room39) DESC (Describe current location)

Location #40

Description

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>STOCKHOLM AIRPORT<<<<<<<<< <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< It's all quiet on the eastern front! THE EXIT IS EAST. You can also see a notice.

Short Name

Stockholm Airport

Connections

Objects at location

None

Events associated with location

Process HELP _:
AT 40 (Are we at location 40 (Stockholm Airport)) ZERO 23 (Is Flag 23 zero) SET 23 (Set flag 23 to 255) PAUSE 50 BEEP 40 128 BEEP 40 128 BEEP 40 128 BEEP 20 128 BEEP 50 124 PAUSE 6 BEEP 40 124 BEEP 20 124 BEEP 20 128 BEEP 20 124 BEEP 60 118 PAUSE 100 DONE
Response E _:
AT 40 (Are we at location 40 (Stockholm Airport)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 41 (Go to location 41) (Airport Lounge) CREATE 11 (a promoters payment) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) PLUS 14 1 (Increase flag 14 by 1) GOTO 40 (Go to location 40) (Stockholm Airport) DESC (Describe current location)
Response FLY _:
AT 40 (Are we at location 40 (Stockholm Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response READ NOTI:
AT 40 (Are we at location 40 (Stockholm Airport)) MESSAGE 20 (It reads: "SIS" (STRANGLERS INFORMATION SERVICE) POST NO. 32. SHEPPERTON STUDIO CENTRE SHEPPERTON MIDDLESEX TW17 OQJ enclose SAE or international postal reply coupon to cover postage.)

Location #41

Description

An airport lounge. Exits are West & East.

Short Name

Airport Lounge

Connections

W to location 40 (Stockholm Airport)

Objects at location

None

Events associated with location

Response E _:
AT 40 (Are we at location 40 (Stockholm Airport)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 41 (Go to location 41) (Airport Lounge) CREATE 11 (a promoters payment) DESC (Describe current location)
Response E _:
AT 41 (Are we at location 41 (Airport Lounge)) MESSAGE 45 (TWO BURLY POLICEMEN INSIST THAT AS YOU ARE SOMETHING TO DO WITH THE STRANGLERS, YOU MUST LEAVE THE COUNTRY AT ONCE!)

Location #42

Description

A Tokyo street. To the north is the airport. Going south would take you into an office building

Short Name

Tokyo Street

Connections

N to location 26 (Narita Airpoprt)

Objects at location

None

Events associated with location

Response S _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 42 (Go to location 42) (Tokyo Street) DESC (Describe current location)
Response S _:
AT 42 (Are we at location 42 (Tokyo Street)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) GOTO 28 (Go to location 28) (Japanese Promoter) CREATE 11 (a promoters payment) DESC (Describe current location)

Location #43

Description

"If they should ever sell out that would be the end of time" A street trader is selling watches. To the east are the remains of a bridge (destroyed in the student rioting) over a main road. West leads back to the main airport.

Short Name

Bridge

Connections

Objects at location

Object #22: a large wooden plank

Events associated with location

Response E _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ZERO 22 (Is Flag 22 zero) SET 22 (Set flag 22 to 255) BEEP 20 122 BEEP 40 126 PAUSE 4 BEEP 20 128 BEEP 40 132 PAUSE 4 BEEP 20 128 BEEP 40 126 PAUSE 4 BEEP 40 122 PAUSE 4 BEEP 20 126 BEEP 20 122 BEEP 20 118 BEEP 40 116 PAUSE 100 GOTO 43 (Go to location 43) (Bridge) DESC (Describe current location)
Response E _:
AT 26 (Are we at location 26 (Narita Airpoprt)) NOTZERO 22 (Is Flag 22 not zero) GOTO 43 (Go to location 43) (Bridge) DESC (Describe current location)
Response W _:
AT 43 (Are we at location 43 (Bridge)) GOTO 26 (Go to location 26) (Narita Airpoprt) DESTROY 21 (A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!) DESC (Describe current location)
Response BUY WATC:
AT 43 (Are we at location 43 (Bridge)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 15 (a watch) GET 15 (a watch) OK

Location #44

Description

You are standing on an island, outside an ornate pagoda. You can hear wind chimes tinkling in the breeze.

Short Name

Pagoda

Connections

Objects at location

Object #7: a part of the ear --

Events associated with location

Response BRID _:
AT 27 (Are we at location 27 (Flower Garden)) GOTO 44 (Go to location 44) (Pagoda) DESC (Describe current location)
Response BRID _:
AT 44 (Are we at location 44 (Pagoda)) GOTO 27 (Go to location 27) (Flower Garden) DESC (Describe current location)

Location #45

Description

PROMENADE DES ANGLAIS. Below you is the beach where the young ladies of the jet set are showing off their Kenso bikinis. In front of you are some steps leading up to a coffee house.

Short Name

Promenade Des Anglais

Connections

U to location 10 (Coffee Shop) N to location 8 (La Rue)

Objects at location

None

Events associated with location

Process NICE _:
AT 45 (Are we at location 45 (Promenade Des Anglais)) BEEP 30 126 PAUSE 7 BEEP 30 116 BEEP 30 122 PAUSE 48 BEEP 20 116 BEEP 20 116 PAUSE 5 BEEP 20 116 BEEP 40 112 PAUSE 2 BEEP 40 108

Location #46

Description

You are inside a large public hall. The way out is South.

Short Name

Public Hall

Connections

S to location 29 (Outside Building)

Objects at location

None

Events associated with location

Process TOKE _:
AT 46 (Are we at location 46 (Public Hall)) LT 21 3 (Is Flag 21 less than 3) LET 21 3 (Set flag 21 to 3) MESSAGE 27 (You watch a karate display. An old man passes amongst the audience giving away tokens. He offers you one.) CREATE 12 (a token) DONE
Response ACCE _:
AT 46 (Are we at location 46 (Public Hall)) GET 12 (a token) OK
Response DOOR _:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 24 (Is object 24 [an open door] at current location) GOTO 46 (Go to location 46) (Public Hall) DESC (Describe current location)

Location #47

Description

You are standing in a large modern shopping precinct. Steps go up and down. The entrance to the airport is North.

Short Name

Precinct

Connections

N to location 31 (Brisbane Airport) D to location 36 (Museum) U to location 48 (Outside Shop)

Objects at location

None

Events associated with location

Process EAR _:
AT 47 (Are we at location 47 (Precinct)) CARR 14 (Is object 14 [a piece of an ear] being carried) DESTROY 14 (a piece of an ear) MESSAGE 29 (The piece of ear shatters!)

Location #48

Description

You are outside the main door of a large electrical shop. Steps go up and down.

Short Name

Outside Shop

Connections

D to location 47 (Precinct)

Objects at location

None

Events associated with location

Response U _:
AT 48 (Are we at location 48 (Outside Shop)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 32 (Go to location 32) (Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response U _:
AT 48 (Are we at location 48 (Outside Shop)) GOTO 32 (Go to location 32) (Promoters Office) DESC (Describe current location)
Response DOOR _:
AT 48 (Are we at location 48 (Outside Shop)) GOTO 49 (Go to location 49) (Electrical Shop) DESC (Describe current location)

Location #49

Description

Inside a large electrical shop. Here they sell televisions, radios, C.B. sets, lighting of all kinds and even computers! The way out is West.

Short Name

Electrical Shop

Connections

W to location 48 (Outside Shop)

Objects at location

None

Events associated with location

Response BUY PHON:
AT 49 (Are we at location 49 (Electrical Shop)) MESSAGE 52 (They're out of stock!) DONE
Response BUY RADI:
AT 49 (Are we at location 49 (Electrical Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 29 (a radio) GET 29 (a radio) OK
Response BUY COMP:
AT 49 (Are we at location 49 (Electrical Shop)) CREATE 28 (a computer) GET 28 (a computer) OK
Response BUY TORC:
AT 49 (Are we at location 49 (Electrical Shop)) CREATE 20 (a torch) GET 20 (a torch) OK
Response DOOR _:
AT 48 (Are we at location 48 (Outside Shop)) GOTO 49 (Go to location 49) (Electrical Shop) DESC (Describe current location)

Location #50

Description

A dusty old track runs North & South. There is also a branch off to the West which leads to an old run down building.

Short Name

Dusty Track

Connections

S to location 31 (Brisbane Airport) N to location 51 (Track) W to location 52 (Outside Pub)

Objects at location

None

Events associated with location

None

Location #51

Description

A track leads North & South. There is a notice on the north side.

Short Name

Track

Connections

S to location 50 (Dusty Track) N to location 37 (Outside Secret Base)

Objects at location

None

Events associated with location

Response READ NOTI:
AT 51 (Are we at location 51 (Track)) MESSAGE 53 (It says: ROAD CLOSED AHEAD TO ALL UNAUTHORISED PERSONNEL) DONE

Location #52

Description

You are standing outside a disused public house. The old sign board is almost off its hinges. The name THE CROWS NEST is barely legible. The door is open. The road goes East.

Short Name

Outside Pub

Connections

E to location 50 (Dusty Track)

Objects at location

None

Events associated with location

Response DOOR _:
AT 52 (Are we at location 52 (Outside Pub)) GOTO 33 (Go to location 33) (Inside Pub) DESC (Describe current location)

Location #53

Description

You are in an exhibition hall where the STRANGLERS roadcrew have just assembled the statue. -- -- AURAL -- -- SCULPTURE -- --

Short Name

Room53

Connections

Objects at location

Object #25: A COMPLETE EAR STATUE!!!

Events associated with location

Process COMP _:
AT 53 (Are we at location 53 (Room53)) CLEAR 15 (Set flag 15 to 0) MESSAGE 64 (O.K. CLEVER DICK, YOU'VE WON!! ) SCORE (Display score) TURNS (Display number of turns) END (End Game)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)

Object Details

Object #0

Description

A lit torch

Object start location

Not created

Associated words

_

Events associated with object

Response ON TORC:
PRESENT 20 (Is object 20 [a torch] at current location) SWAP objects 20 (a torch) and 0 (A lit torch) OK
Response OFF TORC:
PRESENT 0 (Is object 0 [A lit torch] at current location) SWAP objects 0 (A lit torch) and 20 (a torch) OK
Response GET TORC:
PRESENT 0 (Is object 0 [A lit torch] at current location) GET 0 (A lit torch) OK
Response DROP TORC:
PRESENT 0 (Is object 0 [A lit torch] at current location) DROP 0 (A lit torch) OK
Response TORC ON:
PRESENT 20 (Is object 20 [a torch] at current location) SWAP objects 20 (a torch) and 0 (A lit torch) OK
Response TORC OFF:
PRESENT 0 (Is object 0 [A lit torch] at current location) SWAP objects 0 (A lit torch) and 20 (a torch) OK

Object #1

Description

a brush

Object start location

Carried

Associated words

_

Events associated with object

Process BRUS _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 1 (Is object 1 [a brush] being carried) MESSAGE 4 (A man says, "Your paint brush is dripping on my shoes".)
Response GET BRUS:
GET 1 (a brush) OK
Response DROP BRUS:
DROP 1 (a brush) OK

Object #2

Description

a paint pot

Object start location

0 (Top of Ladder)

Associated words

_

Events associated with object

Response W _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 3 (Go to location 3) (Accountant) DESC (Describe current location)
Response NW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 4 (Go to location 4) (Public House) DESC (Describe current location)
Response SW _:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) GOTO 5 (Go to location 5) (Exhibition Hall) DESC (Describe current location)
Response D _:
AT 0 (Are we at location 0 (Top of Ladder)) GET 2 (a paint pot) WEAR 2 (a paint pot) GOTO 1 (Go to location 1) (Room1) SET 12 (Set flag 12 to 255) DESC (Describe current location)
Response LIFT COVE:
AT 1 (Are we at location 1 (Room1)) NOTWORN 2 (Is object 2 [a paint pot] not being worn) SET 16 (Set flag 16 to 255) GOTO 2 (Go to location 2) (Flat) DESC (Describe current location)
Response LIFT COVE:
AT 1 (Are we at location 1 (Room1)) WORN 2 (Is object 2 [a paint pot] being worn) MESSAGE 34 (You can't manage that yet!)
Response GET POT:
NOTAT 0 (Are we not at location 0 (Top of Ladder)) GET 2 (a paint pot) OK
Response DROP POT:
DROP 2 (a paint pot) OK
Response REMO POT:
REMOVE 2 (a paint pot) DROP 2 (a paint pot) DESC (Describe current location)

Object #3

Description

a passport

Object start location

Not created

Associated words

_

Events associated with object

Process PASS _:
AT 25 (Are we at location 25 (Passport Office)) ABSENT 3 (Is object 3 [a passport] absent from current location) DESTROY 3 (a passport) CREATE 3 (a passport) GET 3 (a passport)
Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) ZERO 14 (Is Flag 14 zero) GOTO 7 (Go to location 7) (Nice Airport) PLUS 14 1 (Increase flag 14 by 1) DESC (Describe current location)
Response FLY _:
AT 7 (Are we at location 7 (Nice Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 1 (Is Flag 14 equal to 1) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) ABSENT 5 (Is object 5 [a part of the ear --] absent from current location) PLUS 14 1 (Increase flag 14 by 1) GOTO 14 (Go to location 14) (JFK Airport) DESC (Describe current location)
Response FLY _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) PLUS 14 1 (Increase flag 14 by 1) GOTO 40 (Go to location 40) (Stockholm Airport) DESC (Describe current location)
Response FLY _:
AT 40 (Are we at location 40 (Stockholm Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 3 (Is Flag 14 equal to 3) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)
Response FLY _:
AT 26 (Are we at location 26 (Narita Airpoprt)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 4 (Is Flag 14 equal to 4) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 31 (Go to location 31) (Brisbane Airport) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 3 (Is object 3 [a passport] at current location) PRESENT 9 (Is object 9 [a return airline ticket] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) MESSAGE 60 (You have no promoters payment!) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) SCORE (Display score) BEEP 90 100 END (End Game)
Response OPEN DESK:
AT 2 (Are we at location 2 (Flat)) ZERO 11 (Is Flag 11 zero) CREATE 3 (a passport) CREATE 26 (a toolkit) SET 11 (Set flag 11 to 255) DESC (Describe current location)
Response GET PASS:
GET 3 (a passport) OK
Response DROP PASS:
DROP 3 (a passport) OK
Response DROP PASS:
DROP 3 (a passport) OK

Object #4

Description

a phrasebook

Object start location

5 (Exhibition Hall)

Associated words

_

Events associated with object

Process NICE _:
AT 38 (Are we at location 38 (In Promoters Office)) CARR 4 (Is object 4 [a phrasebook] being carried) MESSAGE 36 (The promoter seems to have something to tell you. He sounds agitated!) MESSAGE 14 (You learn that the band is in jail, and he suggests that you get a local lawyer to bail them out!)
Process NICE _:
AT 38 (Are we at location 38 (In Promoters Office)) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 36 (The promoter seems to have something to tell you. He sounds agitated!) MESSAGE 12 (The language is foreign to you)
Response READ NOTI:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 23 (Is object 23 [a notice on an easel in front of the closed door.] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) MESSAGE 26 (The sign says that a KARATE demonstration will take place in this building shortly.)
Response READ NOTI:
AT 29 (Are we at location 29 (Outside Building)) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) ZERO 20 (Is Flag 20 zero) GOTO 39 (Go to location 39) (Room39) DESC (Describe current location)
Response GET PHRA:
GET 4 (a phrasebook) OK
Response DROP PHRA:
DROP 4 (a phrasebook) OK

Object #5

Description

a part of the ear --

Object start location

12 (Prison)

Associated words

_

Events associated with object

Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 1 (Is Flag 14 equal to 1) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) ABSENT 5 (Is object 5 [a part of the ear --] absent from current location) PLUS 14 1 (Increase flag 14 by 1) GOTO 14 (Go to location 14) (JFK Airport) DESC (Describe current location)
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 5 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 6 (Is object 6 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 6 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 7 (Is object 7 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 7 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) GET 8 (a part of the ear --) OK
Response DROP EAR:
CARR 5 (Is object 5 [a part of the ear --] being carried) NOTAT 5 (Are we not at location 5 (Exhibition Hall)) MESSAGE 24 (*****The EAR disintegrates!***** ) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) BEEP 120 80 SCORE (Display score) END (End Game)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 5 (Is object 5 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 5 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Object #6

Description

a part of the ear --

Object start location

15 (Central Park)

Associated words

_

Events associated with object

Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 6 (Is object 6 [a part of the ear --] being carried) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response W _:
AT 14 (Are we at location 14 (JFK Airport)) ABSENT 6 (Is object 6 [a part of the ear --] absent from current location) GOTO 15 (Go to location 15) (Central Park) DESC (Describe current location)
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 5 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 6 (Is object 6 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 6 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 7 (Is object 7 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 7 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) GET 8 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 6 (Is object 6 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 6 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) CARR 6 (Is object 6 [a part of the ear --] being carried) MESSAGE 24 (*****The EAR disintegrates!***** ) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) BEEP 120 80 SCORE (Display score) END (End Game)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Object #7

Description

a part of the ear --

Object start location

44 (Pagoda)

Associated words

_

Events associated with object

Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 5 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 6 (Is object 6 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 6 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 7 (Is object 7 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 7 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) GET 8 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 7 (Is object 7 [a part of the ear --] being carried) PLUS 30 20 (Increase flag 30 by 20) DROP 7 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
CARR 7 (Is object 7 [a part of the ear --] being carried) NOTAT 5 (Are we not at location 5 (Exhibition Hall)) MESSAGE 24 (*****The EAR disintegrates!***** ) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) BEEP 120 80 SCORE (Display score) END (End Game)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Object #8

Description

a part of the ear --

Object start location

35 (Inside Secret Base)

Associated words

_

Events associated with object

Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) ABSENT 8 (Is object 8 [a part of the ear --] absent from current location) MESSAGE 58 (The aircrew have been instructed not to let you on the plane without the final part of the EAR!) DONE
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 3 (Is object 3 [a passport] at current location) PRESENT 9 (Is object 9 [a return airline ticket] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) MESSAGE 60 (You have no promoters payment!) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) SCORE (Display score) BEEP 90 100 END (End Game)
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 5 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 6 (Is object 6 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 6 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 7 (Is object 7 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) GET 7 (a part of the ear --) OK
Response GET EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 5 (Is object 5 [a part of the ear --] not being carried) NOTCARR 6 (Is object 6 [a part of the ear --] not being carried) NOTCARR 7 (Is object 7 [a part of the ear --] not being carried) GET 8 (a part of the ear --) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
NOTAT 5 (Are we not at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) MESSAGE 24 (*****The EAR disintegrates!***** ) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) BEEP 120 80 SCORE (Display score) END (End Game)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) MESSAGE 62 (You didn't get all the parts of the EAR.) PLUS 30 20 (Increase flag 30 by 20) SCORE (Display score) END (End Game)
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Object #9

Description

a return airline ticket

Object start location

3 (Accountant)

Associated words

_

Events associated with object

Process FLY _:
PRESENT 9 (Is object 9 [a return airline ticket] at current location) AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 0 (Is Flag 14 equal to 0) MESSAGE 38 (NEXT FLIGHT: NICE)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 1 (Is Flag 14 equal to 1) MESSAGE 39 (NEXT FLIGHT:NEW YORK)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) MESSAGE 40 (NEXT FLIGHT:STOCKHOLM)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 3 (Is Flag 14 equal to 3) MESSAGE 41 (NEXT FLIGHT:TOKYO)
Process FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 4 (Is Flag 14 equal to 4) MESSAGE 42 (NEXT FLIGHT:BRISBANE)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) ZERO 14 (Is Flag 14 zero) GOTO 7 (Go to location 7) (Nice Airport) PLUS 14 1 (Increase flag 14 by 1) DESC (Describe current location)
Response FLY _:
AT 7 (Are we at location 7 (Nice Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 1 (Is Flag 14 equal to 1) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) ABSENT 5 (Is object 5 [a part of the ear --] absent from current location) PLUS 14 1 (Increase flag 14 by 1) GOTO 14 (Go to location 14) (JFK Airport) DESC (Describe current location)
Response FLY _:
AT 14 (Are we at location 14 (JFK Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) CARR 3 (Is object 3 [a passport] being carried) PRESENT 9 (Is object 9 [a return airline ticket] at current location) EQ 14 2 (Is Flag 14 equal to 2) PLUS 14 1 (Increase flag 14 by 1) GOTO 40 (Go to location 40) (Stockholm Airport) DESC (Describe current location)
Response FLY _:
AT 40 (Are we at location 40 (Stockholm Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 3 (Is Flag 14 equal to 3) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 26 (Go to location 26) (Narita Airpoprt) DESC (Describe current location)
Response FLY _:
AT 26 (Are we at location 26 (Narita Airpoprt)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) DESTROY 9 (a return airline ticket) GOTO 6 (Go to location 6) (Heathrow Airport) DESC (Describe current location)
Response FLY _:
AT 6 (Are we at location 6 (Heathrow Airport)) EQ 14 4 (Is Flag 14 equal to 4) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PLUS 14 1 (Increase flag 14 by 1) GOTO 31 (Go to location 31) (Brisbane Airport) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 3 (Is object 3 [a passport] at current location) PRESENT 9 (Is object 9 [a return airline ticket] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) MESSAGE 60 (You have no promoters payment!) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) SCORE (Display score) BEEP 90 100 END (End Game)
Response GET TICK:
GET 9 (a return airline ticket) OK
Response DROP TICK:
DROP 9 (a return airline ticket) OK
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) PRESENT 11 (Is object 11 [a promoters payment] at current location) CREATE 9 (a return airline ticket) DROP 11 (a promoters payment) DESTROY 11 (a promoters payment) DESC (Describe current location)

Object #10

Description

travellers cheques

Object start location

3 (Accountant)

Associated words

_

Events associated with object

Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Response W _:
AT 16 (Are we at location 16 (Hospital)) ABSENT 10 (Is object 10 [travellers cheques] absent from current location) MESSAGE 23 (You can't pay your medical bill. ) DONE
Response W _:
AT 16 (Are we at location 16 (Hospital)) PRESENT 10 (Is object 10 [travellers cheques] at current location) GOTO 17 (Go to location 17) (Outside Embassy) DESC (Describe current location)
Response PHON ACCO:
AT 16 (Are we at location 16 (Hospital)) MESSAGE 22 (You speak to the accountant who arranges to pay your medical bills and has some travellers cheques sent in to you. The exit from the hospital is West.) CREATE 10 (travellers cheques) GET 10 (travellers cheques) INVEN (Show inventory)
Response GET TRAV:
GET 10 (travellers cheques) OK
Response DROP TRAV:
DROP 10 (travellers cheques) OK
Response BUY JOE:
AT 4 (Are we at location 4 (Public House)) PRESENT 10 (Is object 10 [travellers cheques] at current location) ZERO 15 (Is Flag 15 zero) MESSAGE 11 (He thanks you and says he will go with you.) SET 15 (Set flag 15 to 255) DONE
Response BUY DINO:
AT 4 (Are we at location 4 (Public House)) PRESENT 10 (Is object 10 [travellers cheques] at current location) LT 15 200 (Is Flag 15 less than 200) GT 15 50 (Is Flag 15 greater than 50) LET 15 20 (Set flag 15 to 20) MESSAGE 11 (He thanks you and says he will go with you.)
Response BUY RADI:
AT 49 (Are we at location 49 (Electrical Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 29 (a radio) GET 29 (a radio) OK
Response BUY WATC:
AT 43 (Are we at location 43 (Bridge)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 15 (a watch) GET 15 (a watch) OK
Response BUY TEA:
AT 10 (Are we at location 10 (Coffee Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) SET 17 (Set flag 17 to 255) GOTO 13 (Go to location 13) (Table) DESC (Describe current location)

Object #11

Description

a promoters payment

Object start location

38 (In Promoters Office)

Associated words

_

Events associated with object

Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) DESTROY 11 (a promoters payment) GOTO 18 (Go to location 18) (US Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response N _:
AT 17 (Are we at location 17 (Outside Embassy)) PRESENT 11 (Is object 11 [a promoters payment] at current location) GOTO 18 (Go to location 18) (US Promoters Office) DESC (Describe current location)
Response S _:
AT 42 (Are we at location 42 (Tokyo Street)) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) GOTO 28 (Go to location 28) (Japanese Promoter) CREATE 11 (a promoters payment) DESC (Describe current location)
Response E _:
AT 40 (Are we at location 40 (Stockholm Airport)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 41 (Go to location 41) (Airport Lounge) CREATE 11 (a promoters payment) DESC (Describe current location)
Response U _:
AT 48 (Are we at location 48 (Outside Shop)) NOTCARR 11 (Is object 11 [a promoters payment] not being carried) GOTO 32 (Go to location 32) (Promoters Office) CREATE 11 (a promoters payment) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 9 (Is object 9 [a return airline ticket] at current location) CARR 3 (Is object 3 [a passport] being carried) PRESENT 8 (Is object 8 [a part of the ear --] at current location) PRESENT 11 (Is object 11 [a promoters payment] at current location) DESTROY 11 (a promoters payment) MESSAGE 59 ( The accountant meets your plane at HEATHROW, takes the final promoters payment from you and drives you to the exhibition hall.) DESTROY 9 (a return airline ticket) GOTO 5 (Go to location 5) (Exhibition Hall) ANYKEY (Press any key) DESC (Describe current location)
Response FLY _:
AT 31 (Are we at location 31 (Brisbane Airport)) PRESENT 3 (Is object 3 [a passport] at current location) PRESENT 9 (Is object 9 [a return airline ticket] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) ABSENT 11 (Is object 11 [a promoters payment] absent from current location) MESSAGE 60 (You have no promoters payment!) MESSAGE 6 (You have failed. YOU'RE FIRED!!!!) SCORE (Display score) BEEP 90 100 END (End Game)
Response GET PAYM:
NOTAT 28 (Are we not at location 28 (Japanese Promoter)) GET 11 (a promoters payment) OK
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) EQ 15 20 (Is Flag 15 equal to 20) MESSAGE 51 (The promoter offers a cheque, but your security friend insists that he pays in cash. You pick up the payment) GET 11 (a promoters payment) OK
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) GT 15 250 (Is Flag 15 greater than 250) MESSAGE 51 (The promoter offers a cheque, but your security friend insists that he pays in cash. You pick up the payment) GET 11 (a promoters payment) OK
Response GET PAYM:
AT 28 (Are we at location 28 (Japanese Promoter)) GET 11 (a promoters payment) SET 13 (Set flag 13 to 255) OK
Response DROP PAYM:
ABSENT 27 (Is object 27 [an advertising poster] absent from current location) NOTAT 3 (Are we not at location 3 (Accountant)) DROP 11 (a promoters payment) OK
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) PRESENT 11 (Is object 11 [a promoters payment] at current location) CREATE 9 (a return airline ticket) DROP 11 (a promoters payment) DESTROY 11 (a promoters payment) DESC (Describe current location)

Object #12

Description

a token

Object start location

Not created

Associated words

_

Events associated with object

Process TOKE _:
AT 46 (Are we at location 46 (Public Hall)) LT 21 3 (Is Flag 21 less than 3) LET 21 3 (Set flag 21 to 3) MESSAGE 27 (You watch a karate display. An old man passes amongst the audience giving away tokens. He offers you one.) CREATE 12 (a token) DONE
Response ACCE _:
AT 46 (Are we at location 46 (Public Hall)) GET 12 (a token) OK
Response GET TOKE:
GET 12 (a token) OK
Response DROP TOKE:
DROP 12 (a token) OK
Response DOOR _:
AT 30 (Are we at location 30 (Gate)) CARR 12 (Is object 12 [a token] being carried) MESSAGE 28 (The token you hold gives you admission to the gardens. ) GOTO 27 (Go to location 27) (Flower Garden) ANYKEY (Press any key) DESC (Describe current location)

Object #13

Description

a crate of Fosters

Object start location

34 (Cellar)

Associated words

_

Events associated with object

Response BRIB _:
AT 37 (Are we at location 37 (Outside Secret Base)) PRESENT 13 (Is object 13 [a crate of Fosters] at current location) MESSAGE 30 (The guards accept the crate of lager, and let you through the gate.) BEEP 20 144 BEEP 20 148 BEEP 40 152 BEEP 20 152 BEEP 20 152 BEEP 40 148 BEEP 40 148 BEEP 20 144 BEEP 20 148 BEEP 20 152 BEEP 20 144 BEEP 20 138 BEEP 20 142 BEEP 40 144 PAUSE 100 DESTROY 13 (a crate of Fosters) GOTO 35 (Go to location 35) (Inside Secret Base) DESC (Describe current location)
Response BRIB _:
ABSENT 13 (Is object 13 [a crate of Fosters] absent from current location) MESSAGE 56 (You have nothing suitable as a bribe.) DONE
Response GET CRAT:
GET 13 (a crate of Fosters) OK
Response DROP CRAT:
DROP 13 (a crate of Fosters) OK

Object #14

Description

a piece of an ear

Object start location

36 (Museum)

Associated words

_

Events associated with object

Process EAR _:
AT 47 (Are we at location 47 (Precinct)) CARR 14 (Is object 14 [a piece of an ear] being carried) DESTROY 14 (a piece of an ear) MESSAGE 29 (The piece of ear shatters!)
Response GET EAR:
AT 36 (Are we at location 36 (Museum)) PRESENT 26 (Is object 26 [a toolkit] at current location) GET 14 (a piece of an ear) OK

Object #15

Description

a watch

Object start location

Not created

Associated words

_

Events associated with object

Response GET WATC:
GET 15 (a watch) OK
Response DROP WATC:
DROP 15 (a watch) OK
Response REMO WATC:
REMOVE 15 (a watch) OK
Response WEAR WATC:
WEAR 15 (a watch) OK
Response R WATC:
PRESENT 15 (Is object 15 [a watch] at current location) ZERO 21 (Is Flag 21 zero) MESSAGE 49 (Time is getting on!) DONE
Response R WATC:
PRESENT 15 (Is object 15 [a watch] at current location) EQ 21 1 (Is Flag 21 equal to 1) LET 21 2 (Set flag 21 to 2) MESSAGE 49 (Time is getting on!) DONE
Response R WATC:
PRESENT 15 (Is object 15 [a watch] at current location) GT 21 1 (Is Flag 21 greater than 1) MESSAGE 49 (Time is getting on!) DONE
Response BUY WATC:
AT 43 (Are we at location 43 (Bridge)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 15 (a watch) GET 15 (a watch) OK

Object #16

Description

a business card

Object start location

13 (Table)

Associated words

_

Events associated with object

Response READ CARD:
PRESENT 16 (Is object 16 [a business card] at current location) MESSAGE 15 (It has a lawyer's phone number on it.)
Response EXAM CARD:
PRESENT 16 (Is object 16 [a business card] at current location) MESSAGE 15 (It has a lawyer's phone number on it.) DONE
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 19 (Is object 19 [some small change] absent from current location) MESSAGE 16 (You have no change)
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) ZERO 20 (Is Flag 20 zero) GOTO 39 (Go to location 39) (Room39) DESC (Describe current location)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) ABSENT 16 (Is object 16 [a business card] absent from current location) MESSAGE 37 (You don't have a lawyers number! )
Response GET CARD:
GET 16 (a business card) OK
Response DROP CARD:
DROP 16 (a business card) OK

Object #17

Description

a book of matches

Object start location

13 (Table)

Associated words

_

Events associated with object

Response GET MATC:
GET 17 (a book of matches) OK
Response DROP MATC:
DROP 17 (a book of matches) OK

Object #18

Description

a souvenir pen

Object start location

13 (Table)

Associated words

_

Events associated with object

Response GET PEN:
GET 18 (a souvenir pen) OK
Response DROP PEN:
DROP 18 (a souvenir pen) OK

Object #19

Description

some small change

Object start location

Not created

Associated words

_

Events associated with object

Process NEW _:
AT 15 (Are we at location 15 (Central Park)) PAUSE 100 DESTROY 10 (travellers cheques) DESTROY 3 (a passport) DESTROY 19 (some small change) GET 6 (a part of the ear --) BEEP 20 104 BEEP 40 110 PAUSE 5 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 20 114 PAUSE 10 BEEP 10 114 BEEP 30 114 PAUSE 10 BEEP 20 114 PAUSE 5 BEEP 40 120 ANYKEY (Press any key) GOTO 16 (Go to location 16) (Hospital) DESC (Describe current location)
Process TEA SMAL:
AT 13 (Are we at location 13 (Table)) NOTZERO 17 (Is Flag 17 not zero) MESSAGE 35 (The waiter brings you your order accepts a travellers cheque, & puts your change on the table.) CREATE 19 (some small change) CLEAR 17 (Set flag 17 to 0)
Response N _:
AT 13 (Are we at location 13 (Table)) CARR 19 (Is object 19 [some small change] being carried) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)
Response N _:
AT 13 (Are we at location 13 (Table)) NOTCARR 19 (Is object 19 [some small change] not being carried) MESSAGE 48 (The waiter thanks you for your generous tip!) PAUSE 250 DESTROY 19 (some small change) GOTO 8 (Go to location 8) (La Rue) DESC (Describe current location)
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 19 (Is object 19 [some small change] absent from current location) MESSAGE 16 (You have no change)
Response PHON LAWY:
ZERO 20 (Is Flag 20 zero) AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) ABSENT 4 (Is object 4 [a phrasebook] absent from current location) MESSAGE 12 (The language is foreign to you)
Response PHON LAWY:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) PRESENT 16 (Is object 16 [a business card] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) ZERO 20 (Is Flag 20 zero) GOTO 39 (Go to location 39) (Room39) DESC (Describe current location)
Response PHON _:
AT 11 (Are we at location 11 (Phone Booth)) PRESENT 19 (Is object 19 [some small change] at current location) NOTZERO 20 (Is Flag 20 not zero) MESSAGE 18 (No reply!!)
Response GET SMAL:
GET 19 (some small change) OK
Response DROP SMAL:
DROP 19 (some small change) OK

Object #20

Description

a torch

Object start location

Not created

Associated words

_

Events associated with object

Response ON TORC:
PRESENT 20 (Is object 20 [a torch] at current location) SWAP objects 20 (a torch) and 0 (A lit torch) OK
Response OFF TORC:
PRESENT 0 (Is object 0 [A lit torch] at current location) SWAP objects 0 (A lit torch) and 20 (a torch) OK
Response GET TORC:
GET 20 (a torch) OK
Response DROP TORC:
DROP 20 (a torch) OK
Response BUY TORC:
AT 49 (Are we at location 49 (Electrical Shop)) CREATE 20 (a torch) GET 20 (a torch) OK
Response TORC ON:
PRESENT 20 (Is object 20 [a torch] at current location) SWAP objects 20 (a torch) and 0 (A lit torch) OK
Response TORC OFF:
PRESENT 0 (Is object 0 [A lit torch] at current location) SWAP objects 0 (A lit torch) and 20 (a torch) OK

Object #21

Description

A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!

Object start location

26 (Narita Airpoprt)

Associated words

_

Events associated with object

Response N _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 30 (Go to location 30) (Gate) DESC (Describe current location)
Response S _:
AT 26 (Are we at location 26 (Narita Airpoprt)) ABSENT 21 (Is object 21 [A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!] absent from current location) GOTO 42 (Go to location 42) (Tokyo Street) DESC (Describe current location)
Response W _:
AT 43 (Are we at location 43 (Bridge)) GOTO 26 (Go to location 26) (Narita Airpoprt) DESTROY 21 (A large number of rioting students. Also a squad of riot police who are urging you to go East for your own safety!) DESC (Describe current location)

Object #22

Description

a large wooden plank

Object start location

43 (Bridge)

Associated words

_

Events associated with object

Response EXAM PLAN:
PRESENT 22 (Is object 22 [a large wooden plank] at current location) MESSAGE 47 (It has a picture of a fish painted on it in red.) DONE

Object #23

Description

a notice on an easel in front of the closed door.

Object start location

29 (Outside Building)

Associated words

_

Events associated with object

Response N _:
AT 30 (Are we at location 30 (Gate)) EQ 21 2 (Is Flag 21 equal to 2) GOTO 29 (Go to location 29) (Outside Building) DESTROY 23 (a notice on an easel in front of the closed door.) CREATE 24 (an open door) DESC (Describe current location)
Response READ NOTI:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 23 (Is object 23 [a notice on an easel in front of the closed door.] at current location) PRESENT 4 (Is object 4 [a phrasebook] at current location) MESSAGE 26 (The sign says that a KARATE demonstration will take place in this building shortly.)

Object #24

Description

an open door

Object start location

Not created

Associated words

_

Events associated with object

Process TOKE _:
AT 29 (Are we at location 29 (Outside Building)) EQ 21 3 (Is Flag 21 equal to 3) DESTROY 24 (an open door) LET 21 4 (Set flag 21 to 4) PAUSE 100 MESSAGE 50 (THE DOOR HAS NOW CLOSED.) DONE
Response N _:
AT 30 (Are we at location 30 (Gate)) EQ 21 2 (Is Flag 21 equal to 2) GOTO 29 (Go to location 29) (Outside Building) DESTROY 23 (a notice on an easel in front of the closed door.) CREATE 24 (an open door) DESC (Describe current location)
Response DOOR _:
AT 29 (Are we at location 29 (Outside Building)) PRESENT 24 (Is object 24 [an open door] at current location) GOTO 46 (Go to location 46) (Public Hall) DESC (Describe current location)

Object #25

Description

A COMPLETE EAR STATUE!!!

Object start location

53 (Room53)

Associated words

_

Events associated with object

None

Object #26

Description

a toolkit

Object start location

Not created

Associated words

_

Events associated with object

Response EXAM TOOL:
PRESENT 26 (Is object 26 [a toolkit] at current location) MESSAGE 57 (The Star Dreams ZX Toolkit has all you need!) DONE
Response OPEN DESK:
AT 2 (Are we at location 2 (Flat)) ZERO 11 (Is Flag 11 zero) CREATE 3 (a passport) CREATE 26 (a toolkit) SET 11 (Set flag 11 to 255) DESC (Describe current location)
Response GET EAR:
AT 36 (Are we at location 36 (Museum)) PRESENT 26 (Is object 26 [a toolkit] at current location) GET 14 (a piece of an ear) OK
Response GET TOOL:
GET 26 (a toolkit) OK
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) ABSENT 26 (Is object 26 [a toolkit] absent from current location) PLUS 30 20 (Increase flag 30 by 20) DROP 8 (a part of the ear --) MESSAGE 61 (THE STRANGLERS ROADCREW WANT TO ASSEMBLE THE EAR SCULPTURE, BUT THEY NEED A TOOLKIT. YOU HAVE 8 TURNS TO BRING THEM ONE IF YOU CAN!) LET 6 9 (Set flag 6 to 9) DONE
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 26 (Is object 26 [a toolkit] at current location) NOTCARR 26 (Is object 26 [a toolkit] not being carried) CLEAR 15 (Set flag 15 to 0) LET 30 100 (Set flag 30 to 100) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP EAR:
AT 5 (Are we at location 5 (Exhibition Hall)) CARR 8 (Is object 8 [a part of the ear --] being carried) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) CARR 26 (Is object 26 [a toolkit] being carried) LET 30 80 (Set flag 30 to 80) MESSAGE 65 (THE ROADCREW ARE WAITING TO ASSEMBLE THE EAR, BUT THEY'RE VERY SHORT OF TIME. THINK VERY QUICKLY!!) LET 6 6 (Set flag 6 to 6) DROP 8 (a part of the ear --) DONE
Response DROP TOOL:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) DROP 26 (a toolkit) DESTROY 8 (a part of the ear --) LET 30 100 (Set flag 30 to 100) CLEAR 15 (Set flag 15 to 0) GOTO 53 (Go to location 53) (Room53) DESC (Describe current location)
Response DROP TOOL:
DROP 26 (a toolkit) OK
Response HELP _:
AT 5 (Are we at location 5 (Exhibition Hall)) PRESENT 5 (Is object 5 [a part of the ear --] at current location) PRESENT 6 (Is object 6 [a part of the ear --] at current location) PRESENT 7 (Is object 7 [a part of the ear --] at current location) PRESENT 8 (Is object 8 [a part of the ear --] at current location) NOTCARR 8 (Is object 8 [a part of the ear --] not being carried) CARR 26 (Is object 26 [a toolkit] being carried) MESSAGE 66 (Ever tried to turn screws with your fingers?) DONE

Object #27

Description

an advertising poster

Object start location

35 (Inside Secret Base)

Associated words

_

Events associated with object

Response READ POST:
PRESENT 27 (Is object 27 [an advertising poster] at current location) MESSAGE 54 (It reads: Coming soon to a Spectrum near you........................... Star Dreams present THE SANDMAN COMETH The most unusual adventure ever seen. STARRING The Cheddar Cat, The Sandman & a cast of thousands! Amazing colour graphics at every location, music and magic! In two 48K parts on one cassette DON'T MISS THIS FORTHCOMING ATTRACTION. Adventure programs will never be the same again.) DONE
Response GET POST:
GET 27 (an advertising poster) OK
Response DROP PAYM:
ABSENT 27 (Is object 27 [an advertising poster] absent from current location) NOTAT 3 (Are we not at location 3 (Accountant)) DROP 11 (a promoters payment) OK
Response DROP PAYM:
AT 3 (Are we at location 3 (Accountant)) PRESENT 27 (Is object 27 [an advertising poster] at current location) DESTROY 27 (an advertising poster) OK
Response DROP PAYM:
NOTAT 3 (Are we not at location 3 (Accountant)) PRESENT 27 (Is object 27 [an advertising poster] at current location) DROP 27 (an advertising poster) OK
Response DROP POST:
DROP 27 (an advertising poster) OK

Object #28

Description

a computer

Object start location

Not created

Associated words

_

Events associated with object

Response GET COMP:
GET 28 (a computer) OK
Response GET COMP:
GET 28 (a computer) OK
Response DROP COMP:
DROP 28 (a computer) OK
Response BUY COMP:
AT 49 (Are we at location 49 (Electrical Shop)) CREATE 28 (a computer) GET 28 (a computer) OK

Object #29

Description

a radio

Object start location

Not created

Associated words

_

Events associated with object

Response GET RADI:
GET 29 (a radio) OK
Response GET RADI:
GET 29 (a radio) OK
Response DROP RADI:
DROP 29 (a radio) OK
Response BUY RADI:
AT 49 (Are we at location 49 (Electrical Shop)) PRESENT 10 (Is object 10 [travellers cheques] at current location) CREATE 29 (a radio) GET 29 (a radio) OK

Object #30

Description

a spraygun full of D.D.T.

Object start location

31 (Brisbane Airport)

Associated words

_

Events associated with object

None

Object #31

Description

Two Australian soldiers guarding the gate.

Object start location

37 (Outside Secret Base)

Associated words

_

Events associated with object

None

Object #32

Description

an open trapdoor revealing steps going down.

Object start location

Not created

Associated words

_

Events associated with object

Response D _:
AT 33 (Are we at location 33 (Inside Pub)) PRESENT 32 (Is object 32 [an open trapdoor revealing steps going down.] at current location) SET 0 (Set flag 0 to 255) GOTO 34 (Go to location 34) (Cellar) DESC (Describe current location)
Response OPEN TRAP:
AT 33 (Are we at location 33 (Inside Pub)) ABSENT 32 (Is object 32 [an open trapdoor revealing steps going down.] absent from current location) CREATE 32 (an open trapdoor revealing steps going down.) DESC (Describe current location)
Response CLOS TRAP:
AT 33 (Are we at location 33 (Inside Pub)) DESTROY 32 (an open trapdoor revealing steps going down.) OK

Events without associated object or location

Process PHON _:
NOTAT 45 (Are we not at location 45 (Promenade Des Anglais)) NOTAT 12 (Are we not at location 12 (Prison)) BEEP 25 122 BEEP 25 168
Process QUIT _:
EQ 6 1 (Is Flag 6 equal to 1) MESSAGE 63 (TIMES UP!) SCORE (Display score) TURNS (Display number of turns) END (End Game)
Process JOE _:
GT 15 250 (Is Flag 15 greater than 250) MESSAGE 9 ( Joe is with you)
Process DINO _:
EQ 15 20 (Is Flag 15 equal to 20) MESSAGE 10 ( Dino is with you)
Response EXAM _:
MESSAGE 0 (You see nothing special.) DONE
Response SCOR _:
SCORE (Display score)
Response OPEN DESK:
MESSAGE 0 (You see nothing special.) DONE
Response PHON CBS:
ZERO 5 (Is Flag 5 zero) NOTAT 8 (Are we not at location 8 (La Rue)) NOTAT 33 (Are we not at location 33 (Inside Pub)) NOTAT 34 (Are we not at location 34 (Cellar)) MESSAGE 18 (No reply!!)
Response GET I:
INVEN (Show inventory)
Response GET JOE:
MESSAGE 34 (You can't manage that yet!)
Response I _:
INVEN (Show inventory)
Response R _:
DESC (Describe current location)
Response QUIT _:
QUIT (Show Quit message) TURNS (Display number of turns) SCORE (Display score) END (End Game)
Response SAVE _:
SAVE
Response LOAD _:
LOAD
Response HELP _:
MESSAGE 33 (We're sorry, but we aren't helping you with this bit!) DONE

Ways to die
Answer the phone without climbing down the ladder Drop the ear from Australia in the Exhibition Hall without having brought the other ears there first Drop the ear somewhere other than the Exhibition Hall Take the promoter's cheque from Japan to the accountant Bring all parts of the ear to the exhibition hall but take too long to bring the toolbox
Things to try
Type HELP after climbing dowb the ladder Read the sign in Stockholm Airport
Bugs
If you type CBS whilst up the ladder, you are magically transported to Tokyo
Flags
Flag 0 - darkness. Set to 255 when going down the trap door in Australia. Flag 3 - set after being taken to the present to cause the location description to be displayed. Flag 5 - set at the start of the game. if non-zero, the phone is ringing. Flag 6 - this gives you a limited number of turns to bring the toolbox after collecting all parts of the ear. Flag 13 - promoters cheque in Accountant Flag 14 - controls where the next flight is going to (0=NICE, 1=NEW YORK, 2=STOCKHÒLM, 3=TOKYO, 4=BRISBANE, 5=NIRVANA). Increased by 1 every time you fly to a new location. Flag 15 - if zero, Joe is in the public house.If between 50 and 200, Dino is in the public house. Set to 255 if you buy Joe a drink (he will go with you). Set to 20 if you buy Dino a drink (he will go with you). Set to 155 if you visit JFK Airport with Joe. Flag 16 - set to 255 once you have lifted the decorating covers in your room. This lets you answer the phone. Flag 17 - set when you buy the tea in Nice. This displays the message about the waiter and is then set back to 0. Flag 20 - set after phoning the lawyer and going to the jail to prevent you phoning the lawyer again. Flag 21 - used to control entry to the karate show. Set to 1 when outside the building for the first time. If 1, then set to 2 after looking at your watch. Set to 3 after you watch the karate display and set to 4 after you leave the building. Flag 22 - controls the rioting students in Tokyo. Set to 255 after going east from the airport (which removes the students). Flag 23 - if set to 0, then HELP plays a tune at Stockholm Airport. Then set to 255.