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25141: Start game
Used by the routine at ERRORS.
START 25141 CALL PRINT_TO_SCREEN_2 Print message
This entry point is used by the routine at ERRORS.
START_0 25144 RES 5,(IY+1) Reset 'key pressed flag'
25148 SET 5,(IY+2)
25152 CALL 5588 Wait for a key
This entry point is used by the routine at QUILL_START.
START_1 25155 LD SP,(23613) SP=ERR-SP
25159 LD HL,25095
25162 EX (SP),HL
25163 LD (IY+0),255 Set error to 'no error'
25167 BIT 7,(IY+8)
25171 JR NZ,RESET_GAME Initialise game
25173 LD HL,(27354) Address to go to after game exits
25176 JP (HL) Execute code after game exit (Quill editor or machine reset)
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