| quill | Routines |
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Used by the routine at ERRORS.
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| START | 25141 | CALL PRINT_TO_SCREEN_2 | Print message | |
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This entry point is used by the routine at ERRORS.
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| START_0 | 25144 | RES 5,(IY+1) | Reset 'key pressed flag' | |
| 25148 | SET 5,(IY+2) | |||
| 25152 | CALL 5588 | Wait for a key | ||
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This entry point is used by the routine at QUILL_START.
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| START_1 | 25155 | LD SP,(23613) | SP=ERR-SP | |
| 25159 | LD HL,25095 | |||
| 25162 | EX (SP),HL | |||
| 25163 | LD (IY+0),255 | Set error to 'no error' | ||
| 25167 | BIT 7,(IY+8) | |||
| 25171 | JR NZ,RESET_GAME | Initialise game | ||
| 25173 | LD HL,(27354) | Address to go to after game exits | ||
| 25176 | JP (HL) | Execute code after game exit (Quill editor or machine reset) | ||
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